This map is loosely inspired off of the Halo 2 map Elongation. It has a lot of verticality with 2 floors and a few doorways to get to the other side of the map. It is inversely symmetrical and has a TON of little jumps that you can use to flank your opponent if they aren’t paying attention. It is my second of three maps I am submitting for the Dust Up 2v2 contest. It also plays well with CTF and oddball using the same basic set up as the Dust Up gametype. Weapon set: [TABLE] [TR] [TD]AMOUNT [/TD] [TD]WEAPON [/TD] [TD]SPARE CLIPS [/TD] [TD]RESPAWN (seconds) [/TD] [/TR] [TR] [TD]2 [/TD] [TD]Sniper [/TD] [TD]0 [/TD] [TD]150 [/TD] [/TR] [TR] [TD]1 [/TD] [TD]Railgun [/TD] [TD]1 [/TD] [TD]120 [/TD] [/TR] [TR] [TD]2 [/TD] [TD]Carbine [/TD] [TD]1 [/TD] [TD]45 [/TD] [/TR] [TR] [TD]4 [/TD] [TD]BR [/TD] [TD]1 [/TD] [TD]45 [/TD] [/TR] [TR] [TD]2 [/TD] [TD]DMR [/TD] [TD]1 [/TD] [TD]45 [/TD] [/TR] [TR] [TD]8 [/TD] [TD]Frag [/TD] [TD] [/TD] [TD]30 [/TD] [/TR] [TR] [TD]4 [/TD] [TD]Stickies [/TD] [TD] [/TD] [TD]30 [/TD] [/TR] [/TABLE] Overview: Spawn: Sniper spawn: Railgun spawn: Flag Room: View from Top red spawn: