Hey I just found out that there's actually a better way of making race tracks a little bit smoother by interlocking it. But my big question is, how do you interlock and geomerge twist and turns in a racetrack. For example you're making a racetrack in the SkyBubble in Sandbox and you have to make it float by stacking boxes or either doing the save changes method. Interlocking objects to make the steep turns would sound almost impossible but I know it's not based to other racing maps I've seen before. Can anyone help me learn Interlocking and Geomerging? It can really make my maps better than it is already by adding this technique to it. My Gamertag is JayFlipZideX. Thanks