A Brief Introduction Greetings, forging community! I am Pikapi 360, and although new to this community, I have dedicated much of my free time to map creation. I would really prefer that you don't judge me by my previous contributions to Forgehub, as I haven't posted any maps here yet. In fact, I rarely post my maps online, as I am always open to improving them. BTW, What You Clicked The Link For Okay, so for those of you familiar with CoD: Black Ops, you must admit that it offers vastly different gameplay from that of Halo: Reach. You are most likely also aware of the fact that it's unique zombie mode captivates hundreds of bloodthirsty players each day. Well I, dedicated to Halo: Reach, had recently embarked upon a project in which I would attempt to introduce new, unique maps featuring the famous "ground-based" styles of "Black Ops" (especially new zombie maps) to Reach. I had created three custom gametypes: CoD: BO - FFA, CoD: BO - Team Deathmatch, and "Survivor" (Basically, CoD: BO - Zombies). So far, I had nearly completed my first new zombie map, which has it's roots set deep into WWII **** Germany. I would prefer not to reveal to much to the public as of now, but if you are interested, contact me (My gamertag is: Pikapi 360), and I shall give you a tour. I had forged since Halo 3, and prefer to think of myself as a professional forger. If you feel that you have what it takes to contribute to this project I would love to assist you, and provide you with friendly suggestions. Once again, my gamertag is: Pikapi 360. Please feel free to apply yourself to this project with a simple response below, or on the Xbox 360. Thanks.