Description: Instinct is a medium size map that is made for team slayer, one flag, territories and. It uses interlocking and merging. The map plays best with team slayer in my opinion. Instinct is very competitive and makes it necessary for you team to control the high ground. The defenders spawn on the default spawn area while the attackers spawn in a small room. Weapons: 2 Assault Riffles 5 Battle Riffles 1 Plasma Pistol 1 Plasma Rifle 1 Carbine 1 Shotgun - 90 sec - 1 clip (spawns near defenders) 1 Sniper - 90 sec - 1 clip 1 Fuel Rod Gun - 120 sec - 0 clip 2 Frag Grenades 2 Plasma Grenades 2 Spike Grenades 1 Firebomb Grenade 1 Bubble Shield 1 Power Drain 1 Regenerator Screenshots: (all action shots are from team slayer) OVERVIEW Back Hall Left Side Defenders Spawn Right Side Lower Left Side Sniper Spawn (on the right) DOWNLOAD please rate and comment
this map is very open but i can see it playing well with full parties or a lot of people and the interlocking and geomerging is great
i like your geo merging and interlocking structures they look really neat, especially in the first and second pictures
wow this map is very nicely geomerged. i like how you made the double boxes curve to make the map very clean and good looking. 5/5
sorry for the double post, lag I guess i forgot to say tho, that your structures are cool with the bending/curving one as he said but it is a bit open, maybe some movable items such as barrels or a structure made of barriers would work, adding a vehicle to a maplike this can never hurt also
i agree, more cover would benefit it. i like how more and more people are using all of foundry though. also a tip, wait until mid-day so that more people can see your map. this might get forgotten, even though it is awesome 4/5, needs more cover
i agree it is open just add a bit of cover if you have enought also i like the idea it is very origanal i would say 4.5/5 just for the open space
i dunno about this map,it looks really great with the interlocking and merging but its lacking something..... warthogs?
Hey man great job on the map!! First of the interlocking and merging in this map = amazing and on the dot.All the merging that wouldn't be noticed mostly is a greeeeat touch and I give you kudos for that.The two floating bridges in between the double boxes gives the map a Gridlocked feel which is good to have in a map.But I have a couple of suggestions that I think would make this map look and play much better. The map looks to gray ,meaning theres so much boxes that its all you focus on.I think you should replace some stuff with other things like fences,walls,bridge so the map wouldn't feel so bland. Also cover looks scarce.So just be original and make some cover or structure that doesn't change the map too much. Well if you could imply what I said into the map then I think it would be even better.But great job man and keep making maps!!I really can't wait to see your next creations =].
Yes, I have to agree with dark master, It is Very open in some parts, Thats the way my map Insecure was but I updated it, and now Theres a lot of things to hide behind But on your map It is very neat and has Very good Interlocking and Geo-merging! 4.5/5
Hey guys thanks for the comments, maybe i'll make a V2 with more cover considering thats what most people are saying. Thanks tho.
Great map! Lot's of interlocking and Geo-merging stuff. Looks like it would be great with lots of people. I'll try it some time!