JamesDF submitted a new map: Insantorinium - Based on ancient architecture from earth Read more about this map...
this map looks like an effing race track. how am i supposed to play strongholds let alone comprehend the weird geometry. with a map that bright and vibrant at least add some lighting, like its an amusement park at night. bridges are too open, with no cover on the ground. the most cover i can see from the pictures are if you crouched under the bridges. also add named locations, this is a strongholds map. named locations are not that needed in say slayer or ctf but fricking strongholds. this looks like a circus.
Cant say I give a damn about your negative opinion since you havent even played or even viewed the map in game
Here are some thoughts from the lobby from April 15th If you watch the video of the play through the lobby was rather salty and some people's biases came out and i tried to shut it down but I wasn't strict enough so I apologize for that. I've heard the issue with some of the party members was resolved and if so glad to hear it, but I'm still sorry that it still occurred. Let me know if you ever need some one to run around and bounce ideas off of. Size is on the plus size but still okish on the slow side i think for fours, too many nooks and crannies, no clear pathing, sniper needs to be moved, re-evaluate where the reciever teleporter is