Insanity v2

Discussion in 'Halo 3 Race Maps' started by Derk921, Feb 3, 2010.

  1. Derk921

    Derk921 Ancient
    Senior Member

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    Hey guys what's up, this is my newest map and hope you guys enjoyed it.

    Insanity v2 is obviously and version 2, my first version was a long time ago when I wasn't as good as I am now and you don't I probably spent more time on the front flip then on the actual track because I couldn't get the front flip perfect, it works most of the time but not always so noone post any comments saying the front flip is bad, I'd like to see you build a better double front flip.

    Download here:
    Bungie.net : Halo 3 File Details

    Now for some awesome pics of this insane track!

    Starting Gate:
    [​IMG]

    First - Banked Wave
    [​IMG]

    Second - Banked Turn
    [​IMG]

    Third/Fourth - Banked Turns
    [​IMG]

    Fifth - Banked Wave
    [​IMG]

    Sixth - Banked Turn
    [​IMG]

    Seventh/Transtion
    [​IMG]

    Front Flip Entrance
    [​IMG]

    Front Flip Overview
    [​IMG]

    Overview 1
    [​IMG]

    Overview 2
    [​IMG]

    [bungievid] 105542921 [/bungievid]

    Please enjoy this marvelous stunt track
    Bungie.net : Halo 3 File Details
     
  2. AnthraXe187

    AnthraXe187 Guest

    Really cool how you somehow incorporated a front flip into the map. It is dling as i post this message and first comment!
     
  3. ninjabreadman47

    ninjabreadman47 Ancient

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    The front flip is a cool idea. I only played on one other map that had a front flip so it's very cool!
     
  4. Xang

    Xang Ancient
    Senior Member

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    Thats quite an unusual flip you have on the map, I dont think i have ever seen one like it. Aside from the flip the map itself looks pretty smooth and it looks like you are unable to cheat it. I will have to check this out and hope that front flip works for me!
     
  5. x DREAM 76 x

    x DREAM 76 x New World Man
    Senior Member

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    I am sorry but the map was just not for me. I just tested it and the flipper only works 50% of the time. That is really a problem. As for people saying they have not seen a flipper before, Tax Man made one last year that worked just about every time. Another problem that I saw was the trip mine is set to 60 seconds. The trips mines need to be set to 180 seconds, other wise they effect the game play too much. The other problem is your starting points are not labeled. You should label them, team one, team two, team three, etc. That way you spawn next to your partner. The track it self was pretty smooth but it seemed very short and forgettable. Did you use an OLN money canvas? It seemed like you just threw a track around the flip idea. Overall all the map is forgettable and I give it a 3/5.

    Edit: Oh and about the whole, "I would like to see you make a better front flip" thing, don't try me. I know I can make just about anything I put my mind to in forge. I choose not to make a front flipper because I don't really like them and the game play is compromised too much. If you can't get it to work perfectly, it's not anyones fault but your own.
     
    #5 x DREAM 76 x, Feb 3, 2010
    Last edited: Feb 3, 2010
  6. Shenanigans.nom

    Shenanigans.nom Ancient
    Senior Member

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    Yes the fliper does not work all the time its best to just leave it out of maps. then no one will get angry...i alos found the end annoying because some **** would stop him mongoose and make it difficult for the rest of us get past....
     
  7. o aeonic o

    o aeonic o Ancient
    Senior Member

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    i actually really liked it =D i thought it was fun wen ur neck and neck trying to be the first one into the flipper greatjob on the map =DDDD
     
  8. Gelatinous Yam

    Gelatinous Yam Ancient

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    That front flip sucks!
    jk, sweet track. dling now
     

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