Infection Spawning in Forge World

Discussion in 'Halo and Forge Discussion' started by Leopardtelepathy, Sep 17, 2010.

  1. Leopardtelepathy

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    Ok, I've searched the forum, and no one has had quite the same problem as I have, so hopefully someone will be able to help.
    I made an Infection map in Forge World (the part where you initially start at-the big open room) and I have my spawn points set up the way they should, ex: for humans, the initial spawn points are colored blue and labeled "inf_haven" while for the zombie, the initial spawn is colored green and labeled "inf_spawn". Even after everything is set up correctly, or what I assume is correct, when I start the game, I sometimes spawn outside of the big open room. I usually spawn on the island closest to the open room, a smaller island to the far left, and somewhere else near a beach. When I go into editor mode, there is no spawn point where Im spawning, so it makes no sense that I would do so. I've even put an anti spawning zone where I usually spawn at, and I still spawn in those locations.
    My question is: Is there any way to make the infected spawn at the "inf_spawn" locations and only those locations? The same goes for the humans. This is very frustrating that Im spawning in locations with no spawn points after all the hard work I've put into constructing the map. Is there a problem with the way my spawn points are set up, or is it merely a problem that the map was constructed from Forge World? Or could it possibly be a problem with my game variant? Should I add any other form of spawning items? (all I have are initial spawns) Immediate attention is greatly appreciated :D
     

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