So I just got this idea based on something i used to do with my friends a long time ago with Nerf guns. The idea is it's a free for all game, everyone is trying to kill everyone. The catch is one person starts as the zombie. The zombie then goes around infecting other people and the game gradually changes from death-match to survival. So i would like to implement this, but the only way i see of doing it has one major flaw, and that is that it is counter intuitive. I was going to make betrayals +1 point, no re spawn penalty, so that way you get points for killing other humans, and then the zombies would have no friendly fire so they couldn't just kill each other. So my 2 Questions are: 1. Would this work? and 2. Is there a better way to do this?