For infection, I would enjoy: Humans - Not insanely high shields, but probably 4 hit w/ an energy sword - Limited ammo - Regular movement traits The Zombs - Not insanely low health but easy to kill. Preferably a decent amount of AR bullets bit with a precision weapon easy headshots. - Higher movement and jump height than humans - Unlimited ammo Da Map - Has an objective for the humans. I don't like sitting on my ass camping the whole game. It doesn't have to be linear (like L4D) it can be spread out with different paths (like the generators) - Has weapons on map, preferably normal human ones (AR, DMR, magnum, shotty) - Zombies come from all over. The Boss Man (Tank) - Powerful - One hits humans - 3 or 4 times the health of a regular zombie - is a rare occurrence