Ok, so I'm done forging up my mini game, theres just one prob, the infected people aren't spawning where they are supposed to when a new round starts somebody help me so i can finish this map tonight plesaes?
1) Are the respawn/start points set to "attacker"? 2) Have you actually used start points to indicate the start point, instead of just respawn points? 3) Are there any explosions/nearby enemies that might make the game try to find a "safer" spawn point?
Yes there are 2 Deffender spawn points, and I tried making from 2-1 Attacker spawn points, but It is only in effect for the first round. After that round the Attacker spawns at the Defender's second spawn point, or outside map. The Attackers spawn on top of the middle wall on Cold Storage, and there is energy blockers surrounding that wall so they cannot leave it. There are three walls across the top of the wall so they can't jump out. So, I start the game everything is fine, but when round ends, and new one starts up, Attackers are on the floor ( Defense Starting point 2 ) Should I delete the 2nd Defender Spawn? (Yes their both Starting points) There are explosives on the walls, or Attackers blind spots, but I'd think that Attackers are high enough out of the way...