So after the many problems I had in my post yesterday, "Security Six", it turned out to be a great hit. but theres was one more map hidden in my list that i think the community should see...Industrial. Industrial is symmetrical map that forces players to use their CQB (close quarter batte) skills, and medium range skills. Its good for Slayer, team slayer, KOTH, nuetral assault, and multi flag. Industrial Weapons - BR's Carbines SMG's Plasma pistols Sniper FUEL ROD GUN shotty rockets maulers Spikers sticky grenades spike grenades frags deployable covers Bubble shield Overshield So on with the map... The Overview...This is the mysterious waste plant you will fight for. Heres another view of the entire front... This is the middle grounds. Here lies a shotty and bubbleshield for those CQB fights, the sniper is in the double open box above the signs (nifty eh?) Here is the front end, dont fall down the canister shaft! you'll be a sitting duck! Here is another pic of the front end, in the front, theres BR's, SMG's and a carbine. Here is the deffenders base (the two bases are identical) Heres the attackers... Here is the back end where you can find, rockets, overshields, deployable covers, BR's, and mongooses to capture flags even faster (not as easy as it sounds here...) Yours truely... Download Industrial here... Bungie.net : Bungie Online : Halo 3 File Details Download my other maps for even more combat! Death Fracture (my first map ever) Bungie.net : Bungie Online : Halo 3 File Details Otherside (the mysterious map i forgot to put a DL link on wen i posted it) Bungie.net : Bungie Online : Halo 3 File Details Security Six (the BlackhawkO3 greatest hit) Bungie.net : Bungie Online : Halo 3 File Details Thanks again! Enjoy! ~BlackhawkO3~
Nice This map looks really Good I like how you merged those walls into the boxes to be like ledges there really cool. The layout of the map is also really unique and it does look good for CQB Nice job 4.5/5
Veeeery nice~but one thing:the teleporters on the center of the box should be merged to only show the light. Other than that, great map design, 4.5/5.
Nice! It all looks very good, while keeping in with the general aesthetics of Foundry. One or two things might be tidied up to make moving around easier (at each base, the fence wall ramp), and it looks as though jumping will be important here, which although fine, makes CQC a lil difficult Liking: Aesthetics. Especially the forklift loading barrels: Awesome. The use of fire. Layout. Disliking: So many powerful weapons near each other. I'd hate to be on the team that lost the initial skirmish
Great looking map. The only thing i could see that may need to be improved is the design of the bases. the bases are very plain compared to the rest of the map, i suggest adding something to them. overall, 4/5
Ya im deffinatly making a V2, the bases are kinda boring i kinda ran out of ideas, but I have some good ones now, so keep ur eyes pealed for Industrial mk.2.....