Incision: Pessimal - Testers Needed

Discussion in 'Halo and Forge Discussion' started by Plasma Blades, May 8, 2011.

  1. Plasma Blades

    Plasma Blades Ancient
    Senior Member

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    This is the third map in my Incision series, which, for those who don't know, is a series of infection journey maps. What sets my maps apart from others is that I try to insure at least two or three new features in each map, either pertaining to aesthetics or gameplay. In the following pictures, one of these features is given away, but you'd need a sharp eye to see it.

    Anyway, this map takes place after Nightlife. In short, the survivors spawn in the hanger of the complex. Unfortunately, during the pick-up run, the complex was invaded, so the survivors are once more forced to run. The must make their way into the parking garage, hold out near the broken elevator, and then finally make their way down the street towards the office building. The game ends once the elevator comes.

    However, I'm a little pressed for time so I'll get straight to the pictures. Feel free to ask any questions and I'll answer them to the best of my ability.

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    #1 Plasma Blades, May 8, 2011
    Last edited: May 8, 2011
  2. broccollipie

    broccollipie Ancient

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    If you want it tested, maybe you should probably post it in the testers guild. But from what I can see, it looks clean, and not a sea of grey.
     
  3. AnthraXe187

    AnthraXe187 Guest

    Havn't seen the other Incision maps but this one looks pretty good. And I'm pretty sure I see that "feature" you were talking about. The I would be happy to help get this tested, need to get back to playing Halo anyway. So why not start it with this awesomeness? Just send me an invite, as long as I'm playing either MK9, CoD, or Halo. Really hate sharing the Xbox.
     
  4. That Scorch Guy

    That Scorch Guy Forerunner

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    I like the looks of this. I was happy with the last two and once again would play this one anytime I'm on Halo and free. Send me an invite when you're testing it and I'll gladly help. The only thing I might suggest off the start is to make the correct path a little more clear, as the last two took a bit of searching to figure out but from the pics it looks great and clean, and once again, shoot me an invite!
     
  5. Plasma Blades

    Plasma Blades Ancient
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    I've never had much luck with the Testers Guild. They're pretty busy, and on top of that, infection maps seem to be rarely tested. Considering that the preferred players is 12-16, as well as the other factors involved, it seems highly unlikely that this would get tested.

    I've only officially posted one Incision map, and, admittedly, it isn't the best. The concept behind it was sound, but in practice it didn't translate so well. That's not to say it isn't fun, it's just that people either love it or hate it, there's no middle ground - especially considering the high learning curve of it. However, the second one has been shown in a map preview - it's been thoroughly tested and I've heard that some prefer it over other journey maps, so that's promising.
    As far as this testing goes, I'll be testing it on Friday during a Custom Games Night that I host weekly. It may actually be a part of TGIF, but that's still undetermined. Nonetheless, I'll still be hosting the CGN, starting at 7:00 PM EST. So if you're interested, you can join in on that (we'll probably be playing my maps about an hour in).

    And I agree Scorch, at least for The Meeting - that map is incredibly confusing. I suppose the spawns in Nightlife can be adjusted do that they all directly face the door, hopefully solving the problem with that. The only other part with that map is the rooftop area, but placing the sprint there is about as much as I can do (though there is an arrow on the other side). As far as this one goes, You spawn in the hanger seen in the first picture. There's one part in particular that is really confusing, which is something I'm worried about (I can show you that on XBL on Wednesday or Thursday if you're online). Aside from that though, I think everything is pretty obvious.
     
    #5 Plasma Blades, May 9, 2011
    Last edited: May 9, 2011

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