I need some help!

Discussion in 'Halo and Forge Discussion' started by philthyphillup, Jun 9, 2008.

  1. philthyphillup

    philthyphillup Ancient
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    first i know its a noob question but what is the dif. between symmetrical and asymmetrical? I know that 1 is where the map is balanced and is for games like 2 flags. but what 1 is it? and whats the other1?And, what type do you normally prefer?

    and my second question is, is there a way to make a custom game where only two people spwan in certain places and ever1 else spawns in a group area? but the 2 that spawn seperate dont spawn together. and to make it when some1 in the group dies they only go to there original spawn, and the 2 never go there. im really bad a custom games. well thanks and srry 4 bing confusing! :)


     
  2. PureCallum

    PureCallum Ancient
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    asymmetrical maps have little or no symmetry, e.g. high ground. asymmetrical games have an attacking and defending team e.g. 1 flag. I don't prefer either.
    If I understand what you're saying, you should be able to have two start points where the two people start and a starting area where everyone else will start. If you have two spawn points where you want people to respawn they will respawn there. I don't think it's possible to make the first two people not respawn in the area where they first spawned.

    There may be a way to do it involving objectives but I don't think it will be possible.
     
  3. super trooper88

    super trooper88 Ancient
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    You can have starting spawns so that players have to start there, but I've never really been sure whether or not they are able to spawn back in the same place if you use starting spawns.
     
  4. philthyphillup

    philthyphillup Ancient
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    kk, thanks! this is helpful!
     

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