I made an infection map, which is at least functional and compatible with its gametype. Everything is done, but it needs at least like seven players to really be a good game. The map is called "Labyrinth". It is what the title suggests, a huge maze, but meant for infection. The custom gametype has the only human as the minotaur, and the human is super buff. Zombies (humans in this case) spawn and go looking for the minotaur, and once they kill him, the round is over. There are two weapon caches on the map, each containing 2 shotguns with 5 extra clips, two assault rifles with 5 extra clips, and one armor lock. None of the items respawn. Minotaur spawns with no armor ability, and a gravity hammer. While the zombies spawn with sprint, a shotgun and an assault rifle. It is actually confusing at times, even to me. I will start testing at 4:15 pm eastern time (2:15 where I live). Message da burninator34 if you want in. All are welcome, except people who are going to act childish during the testing. Sorry if this is in the wrong section.