[HOT FIXED] Infection Oversight - Vehicle Use (343 Response)

Discussion in 'Halo and Forge Discussion' started by TurbTastic, May 12, 2016.

  1. TurbTastic

    TurbTastic Forerunner
    Senior Member

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    Halo Waypoint Thread + 343 Response
    Reddit Thread
    Halo Customs Thread

    HOTFIXED 5/13/16 !!!!!!

    Issue:

    Infected players can hijack and use vehicles, and that option cannot be disabled. In previous Halo games the Infected could not hijack or use vehicles by default, but previous Halo games also had a Vehicle Use setting in the Traits options so we had control over it. Obviously this isn't a big deal for matchmaking since there aren't any vehicles, but it's a major problem for custom games and infection minigames. We need the Vehicle Use setting (that we had in Halo 3, Halo Reach, Halo 4, and H2A) to return as an option for Player Traits to resolve this issue. Hopefully this happens sooner than later because a lot of infection minigames rely on the premise that infected can't use vehicles.

    Bravo Response:

    "Hey all, apologies for the later than usual reply here - as soon as we spotted this thread earlier today, we sent this feedback over to the multiplayer team. Wanted to make sure I followed up here. Thanks as always for the feedback, and keep it coming (on both Infection options and otherwise)."
     
    #1 TurbTastic, May 12, 2016
    Last edited: May 13, 2016
    Xandrith, DazeJet, AnonomissX and 5 others like this.
  2. Jesus in Malibu

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  3. MULLERTJE

    MULLERTJE ROGUE
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    How can they overlook stuff like this? It's a small thing but still, they knew custom games would be popular with a forge like this, so they should make it the best they possibly can.
     
    Jesus in Malibu and AnonomissX like this.
  4. PharmaGangsta1

    PharmaGangsta1 Dr. Deathpit
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    We noticed this almost immediately because our first custom infection game was drive or die.
    Kinda awkward when zombies are seen in turrets driving around the map :/
     

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