Hijack was designed primarily as a symmetrical CTF map. Probably best as a 4v4 map. The bases are color coded for red vs blue teams and is the best way to play. No special configs are required, it is probably best on default settings. I have not been able to test the map out much. I am fairly happy with the layout but more than likely I need to tweak the weapon placement. All critiques and comments are welcome, also I would appreciate someone getting a group together to run through all the listed game modes. Send me a message on xbox live when you do so I would love to get to know some of you. I had a lot of fun designing this map and I look forward to submitting this map to Bungie or making one in the future that would make the cut. This is an overview of the level. View from sniper location. Meant to be the "busy" area of the map, more close quarters and paths to take. View from the landing pad you arrive on after taking the mid-area man cannons. View from behind red base. The round bases do not hold the flag/objective, it is on a rear platform. I have included grav lifts in the bases to give another "path" out of the base interior. They leave you fairly vulnerable in the air however. Have fun!