is there a way to hide teleporters? in my new map I want to have it so walking through a door(a wall with a door frame jutting out) teleports you to "The other side of the door". However if I have my teleporter concealed it seems that while it can teleport to the other half, nothing can teleport to it, despite the size of the available field. Is there a way around this, or a technique that could replace it?
All I know that I think may help you is that how high you go into the teleporter = how high you come out. Same for each respective side. So say you conceal a two way into the floor. You should do the same on the other side. At the exact same height coordinates and shape height.