Hero Wars

Discussion in 'Halo 3 Casual Maps' started by WMcr8, May 24, 2008.

  1. WMcr8

    WMcr8 Ancient
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    Map Title: Hero wars
    Two teams , Six unique classes per team, One epic fight

    Download Map
    Download Gametype

    Description:
    A game Base on the Warcraft 3 custom game hero wars. has six separate classes per team using different weapon sets, on team has covenant weapons and one has human. In the begining you will spawn and die then respawn and be able to pick a randomly assigned class, please don't try to escape before you die the first time. I recommend you have even teams and don't let any one join the party in the middle of a round it messes with the respawn.
    [​IMG]
    Human classes
    Human classes : Goliath-Human Turret Rockets and Battle Rifle
    Ranger-Battle rifle and Shotgun 2 frags and a power drain
    SWAT- dual SMG and Shotgun radar jammer
    Scout- Sniper rifle mauler deployable cover and plasma nades
    Demo- missle pod brute shot and mauler sticks and plasma trip mine
    Master Cheif - Splaser and assault rifle bubble shield plasma and frag

    [​IMG]
    Covenant classes
    Covenant classes: Brute chief - plasma turret hammer brute shot bubble shield sticks
    Hunter- sentinel beam fuel rod gun all nades regen
    Grunt - needler plasma pistol plasma nades flare
    Jackal- beam rifle carbine deployable cover plasma nades
    Elite - sword carbine plasma nades regen
    Pyro - Flame thrower mauler fire nades

    Have fun and send me a message if you have any problems or need a person to play with. send messages to WMcr8 AfroNinja
     
    #1 WMcr8, May 24, 2008
    Last edited: May 24, 2008
  2. Pro NZ Assassin

    Pro NZ Assassin Ancient
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    Yay first post, looks good and you should put in sum pics of the map aswell
     
  3. David 118

    David 118 Ancient
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    some people will be increadible overpowing and just kick everyones ass like the guy with the sorwd or the laser!
     
  4. I3leeding heart

    I3leeding heart Ancient
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    wow looks like good fun
    like the weapon spawn ideas
     
  5. PureCallum

    PureCallum Ancient
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    I want to see some pics of the map, other than that I like the class Idea.

    Why does that have happen?
     
  6. eskychess

    eskychess Ancient
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    wow this looks cool ill dl
     
  7. BarkusTheMan 1

    BarkusTheMan 1 Ancient
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    this sounds like an awesome idea, but could you explain a little more please. i don't really get the dying/respawning/picking class thing.
    also put pictures of the map not just the spawn area, unless the rest is just blank.
     
  8. Sacred x War

    Sacred x War Ancient
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    That sounds like a great idea, but instead on the spawning then dieng thing, you could create rooms for each of the classes and have starting points created for that certain team. Just a suggestion.
     
  9. Cheshter

    Cheshter Ancient
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    How do you pick your class???

    i think the humans may over power the covenant a little bit in weapons other than that it's really orginal for halo anyway i look forward to trying it
     
  10. WMcr8

    WMcr8 Ancient
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    in response to the respwan die thing it so that the respawn effects can kick in and you can pick up the weapons for your class
     
  11. nealsaviking

    nealsaviking Ancient
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    Would it be better if you had starting points in the place for classes? Or maybe a teleporter that sends them randomly to a receiver, choosing their class? It would account for people who miss the death at the beginning.
     
  12. d3m0n5

    d3m0n5 Ancient
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    That's a good map, but I agree with the others, The dying and then respawn thing is just retarded....No offence :D
     
  13. a-groeper

    a-groeper Ancient
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    Couldn't the players simply pick up any weapon they wanted, regardless of class? Or do they respawn traits wear off after so long, disabling weapon pickup?
     
  14. Esquisofrenic

    Esquisofrenic Ancient
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    a soccer ball = failure
     
  15. WMcr8

    WMcr8 Ancient
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    the respawn traits wear off so that you can only have the weapons for your class and there wern't enough teleporters for the tele idea and the soccer balls my friend put in lol
     
  16. PrimePhreak

    PrimePhreak Ancient
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    True the die then respawn idea is a bit irksome, but other methods were tried that used the 4 available custom power-ups and they failed. Mainly due to the amount of classes we had to work with. And the dieing the respawning aspect of the game keeps things fair as there will never be 2 of the same class on the field and also ensures that different people will get different classes.

    Also the one custom power up in the center ground is useful as it gives a boost of speed to the heavier classes, not a lot mind you but enough.
     
  17. OnlyMaximumv

    OnlyMaximumv Ancient
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    looks interesting i just dont like the idea of dling a map i really cant see put up some pics of the rest of the map and i might give it a try
     

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