Hi guys, I was wondering if I could get a little help. I just made an invasion map, and intended to place all 12 teleporters, however, 4 of them have disappeared completely, and are still counting as being placed. Is there a solution to this "glitch"/have you encountered it before? Any help would be appreciated, without those last 4 teleporters the map ceases to work. Thanks. Rocknomiconic
Have tried this as well, with all of the different teleporter channels, but it's still registering as having 4 teleporters still spawned.
Dont worry about the channels... Do this for each TYPE of teleporter: Receiver,Sender and 2-way Nodes. That should fix it. Best of luck!
No, i really do think it is 12... But for future reference- Set label of all teleporters to something aside from "No Label"(FFA_ONLY is what I use) Take one object of the lost object, set to "No Label" and press delete all. All of the objects with no label will be deleted. Every object with a label is not deleted. Hope you solve this.
Thank you! That might actually be it, I had set most of them label specific, I'll go try this now. Just finished my map submission for the 2x2 banks competition, so ready to get back to invasion haha [br][/br]Edited by merge: Oh my gosh! Thank you so much, that was exactly what was wrong! I went through and deleted all of the portals under different labels, and i have all 12 back Your a lifesaver Soul Slasher!