Help With Pokemon Classes Map.

Discussion in 'Halo and Forge Discussion' started by Linubidix, Jun 21, 2008.

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  1. Plyc

    Plyc Ancient
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    Hey, but what happens if a pikachu kills a blastoise and takes his rocket launcher? Would that defeat the purpose of giving them specific weapons?
     
  2. Linubidix

    Linubidix Ancient
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    I have thought of that and I have a plan as how this will be set up.
    It will be pretty much FFA Slayer.
    Everyone will start over the edge and fall to their death, they will then respawn in a box containing their equipment and a tele to the battle feild.
    The player traits will have weapon pickup disabled but I will take advantage of the respawn settings and make it so for a short amount of time after respawning, the player will be able to pick up weapons.
    That is also the reason why Charizard has been left out, and why no one is using a 3rd person weapon or vehicle, if they drop it or fall out, they'll be unable to re enter it or pick it back up again.
     
  3. Fallenrat

    Fallenrat Ancient
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    Thought about that maybe kill speed boost custom power up and make it so that they spawn with custom power-up and it for 10 seconds lets them pick up weapons
     
  4. Linubidix

    Linubidix Ancient
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    There's 16 pokemon, and only 4 placeable Custom Powerups. I'm not completely happy with opening suicides it seems to be the most suitable approach to this.
     
  5. Fallenrat

    Fallenrat Ancient
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    ahh ok use respawn settings hehe
     
  6. Linubidix

    Linubidix Ancient
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    I have thought a lot on how this'll be set up.
     
  7. Fallenrat

    Fallenrat Ancient
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    Instead of Spawning off the edge just have the spawns in the death barrier so you die instantly not falling death

    also yay Guerilla!!!
     
  8. Linubidix

    Linubidix Ancient
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    Actually, good idea.
    Because if they have like 3 seconds of falling time, they can shoot each other and obtain kills.
     
  9. Fallenrat

    Fallenrat Ancient
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    Yeah thats what I was thinking falling death kills only need 1 tiny bit of damage it score the kill
     
  10. Linubidix

    Linubidix Ancient
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    yep, agreed.
    The real fun when making this will start once the spawns have been completed and we can work on scenery. And just make a masterpeice of forging brilliance.
     
  11. Fallenrat

    Fallenrat Ancient
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    Yeah maybe Featured Map :D
     
  12. Linubidix

    Linubidix Ancient
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    That'd be very nice.
    When its finished and posted, I'll make sure to give special thanks to everyone, especially to you, fallenrat, and JAYclash. I think that us three are on the unofficial commitee for this map. I have the final say though.:D
     
  13. Fallenrat

    Fallenrat Ancient
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    yeah well your idea and you made most of it well then it got deleted lol
    and you had most of the ideas not pokemon setups
     
  14. Linubidix

    Linubidix Ancient
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    Oh it was so good that I had saved before everything randomly disappeared.
    I probably wont post it as my map, but more of a group effort on the creation of my idea.
     
  15. Fallenrat

    Fallenrat Ancient
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    oh ok man had to redo my whole sig got deleted D:
     
  16. Linubidix

    Linubidix Ancient
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    I thought that may happen.
     
  17. Fallenrat

    Fallenrat Ancient
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    they didn't even warn me so I could back up the rest of the sig had to rebuild it from scratch

    ok back on topic

    i'll be on tomorrow if you need help then
     
  18. Linubidix

    Linubidix Ancient
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    Okay, I'm going to bed now. I may or may not be online a lot tomorrow.
    Gonna go for a drive and I may study for my maths exam.

    Goodnight Forgehub
     
  19. Fousu

    Fousu Ancient
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    Ooh Mr. Mime needs a deployable cover for the invisible wall he makes
     
  20. Linubidix

    Linubidix Ancient
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    I did think about that, but when you think about all of the weapons and equipment everyone else has and the possibility of 16 person FFA, the depolyable cover would be next to useless. The bubble sheild would work better.
     
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