Help: Stop spawns from swapping

Discussion in 'Halo and Forge Discussion' started by Vast Yortsco, Nov 29, 2012.

  1. Vast Yortsco

    Vast Yortsco Promethean

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    Friends and I have a custom map that is set up so one team tries to steal a vehicle and take it into a KOTH hill, the other team defends.

    The game mode is set so that:
    Everyone has 1 life per round
    There are 3 rounds
    The rounds can end if the attacking team retrieves a vehicle or if one team is completely killed

    Our problem is that when a new round starts, it alternates where the teams spawn:
    First round: everyone spawns where they should
    Second round: everyone is spawned on the opposing spawn
    Third round: spawns correct side
    Four round: spawns on wrong side
    etc.

    The initial spawns are set to Defender and Attacker and are labeled as team spawn, all the other settings for them are default. None of the respawn settings for the game type have been changed.

    Any ideas how to fix this?
     
  2. Nutduster

    Nutduster TCOJ
    Senior Member

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    Objective games in rounds always swap attackers and defenders each round. It's a holdover from one-sided objective games (RIP). Funny that they kept that in a game where they removed one-sided objectives... anyway, I don't know of any way to stop it from happening.
     
  3. ExTerrestr1al

    ExTerrestr1al Promethean
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    is there some way to make your game type more of a red vs blue team configuration rather than attacker defender? I had a soccer gametype in Reach that worked perfectly in between rounds because the spawns were marked red and blue. your team would never switch unless you did it manually as a the player, so that worked flawlessly. I haven't tried such a thing in H4 yet.
     
  4. Vast Yortsco

    Vast Yortsco Promethean

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    I tried making it Gold vs Green but kept getting the same results, even when making the game type slayer.

    Isn't Attacker and Defender still Red and Blue, and just CA being difficult, or are they different now?
     
  5. ExTerrestr1al

    ExTerrestr1al Promethean
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    if you color the spawn points to the team, don't they keep the correct team spawning in where they should? Or am I understanding you wrong... that you want them to switch back and forth each round?
     
  6. Vast Yortsco

    Vast Yortsco Promethean

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    I don't want them to switch, but they keep switching. The Attacker team will get spawned in the Defender spawns every other round, and vise versa.
     
  7. ♥ Sky

    ♥ Sky I Beat the old Staff!
    Senior Member

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    It's always done this, there's no way to change this up. It's how the round system works, as it always has in all Halo games. You can't stop this from happening. This thread is now pointless, as Nutty told you what the issue was and that you couldn't fix it.
     

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