Map: Hell's Tower some of my pics take a while to load sorry Description: hells tower is a map placed in the crypt that is good for team slayer, regular slayer, or CTF. It centers around a tower like structure and has two bases on either side. It has many passage ways and plays very well. This map is totaly semetrical. The weapons however are not. Weapons: x2 sniper rifle x4 battle rifle x1 shotgun x1 smg x1 spiker x1 plasma rifle x1 brute shot x1 covenant carbine x1 7-wood x1 mauler Equipment: x5 plasma grenade x2 spike grenade x1 bubble shield x1 regenerator x1 active camo Pics: Overview of map Another overview The Red Base Side exit of one base Thank you
It all looks pretty solid. As far as I can see the interlocking isn't sloppy. There are a few issues though: #1. Remove the killball. It makes a really anoying buzzing sound. #2. Change the 7-wood into a gravity hammer. The 7-wood is out of place. #3. You can use symmetry options in forge to make different weapons spawn in slayer or team-slayer. It would make team-slayer more balanced and fun. But these suggestions are just minor changes you'll have to make if you consider making a v2. The overall map is pretty good! 4/5.
i never got how the symmetry options worked i knew they were there but not how to use them i thought it would be fun just to have the 7-wood and the 7-wood and the killball are for asthetics mostly but thank you for the sugestions this is more of a prototype version of the map although it is still playable and plays very nicely.