All Skirmishers. All the time. Aim for the face. This gametype is meant to help your headshot aiming, as skirmishers are agile and hard to shoot, and a one shot kill from a headshot. To make the player go more for a headshot rather than a different type of kill, all classes start with headshot weapons, and the famine skull is always on. Also, the enemies have 200% damage resistance, and the mythic skull is always on. To kill a skirmisher: 4 melees 1 to 2 supercombine explosions (Needle Rifle/Needler explosion) 1 Headshot Loadouts: 1: DMR, Sprint 2: DMR, Evade 3: DMR, Drop Shield 4: Sniper, Magnum, No Armor Ability Miscellaneous Info: Limited Ammo 3 Lives starting, 3 Lives max You must survive one set A permanent custom skull is on, causing the following changes to enemies: Eagle Eye vision, Sharp Hearing, Marksman Accuracy, Leprechaun Luckiness -Which causes Skirmishers to shoot Needle Rifles faster than their actual possible ROF* You can play as elites, but they have been given similar traits to Skirmishers: Lower gravity Faster No shields Respawn on Wave Bonus Round: Overshield added to slightly counter Black Eye Infinite ammo Recommendations: If solo, Normal or Heroic If 2 players, Normal-Legendary 3 or more: Heroic or Legendary If playing with 2 or more players, always have at least one player on drop shield class, unless on Legendary, then it just disappears too fast. Otherwise, I would recommend evade, because it gets really hard when you get surrounded. Oh yeah, did I mention that Skirmishers are the only enemy you encounter in this gametype? *Rate of Fire