Headshot Skirmish

Discussion in 'Reach Gametypes' started by Random11714, Oct 10, 2010.

  1. Random11714

    Random11714 Ancient
    Senior Member

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    All Skirmishers. All the time. Aim for the face.

    This gametype is meant to help your headshot aiming, as skirmishers are agile and hard to shoot, and a one shot kill from a headshot. To make the player go more for a headshot rather than a different type of kill, all classes start with headshot weapons, and the famine skull is always on. Also, the enemies have 200% damage resistance, and the mythic skull is always on.

    To kill a skirmisher:
    4 melees
    1 to 2 supercombine explosions (Needle Rifle/Needler explosion)
    1 Headshot

    Loadouts:
    1: DMR, Sprint
    2: DMR, Evade
    3: DMR, Drop Shield
    4: Sniper, Magnum, No Armor Ability

    Miscellaneous Info:
    Limited Ammo
    3 Lives starting, 3 Lives max
    You must survive one set
    A permanent custom skull is on, causing the following changes to enemies:
    Eagle Eye vision, Sharp Hearing, Marksman Accuracy, Leprechaun Luckiness
    -Which causes Skirmishers to shoot Needle Rifles faster than their actual possible ROF*

    You can play as elites, but they have been given similar traits to Skirmishers:
    Lower gravity
    Faster
    No shields
    Respawn on Wave

    Bonus Round:
    Overshield added to slightly counter Black Eye
    Infinite ammo

    Recommendations:
    If solo, Normal or Heroic
    If 2 players, Normal-Legendary
    3 or more: Heroic or Legendary
    If playing with 2 or more players, always have at least one player on drop shield class, unless on Legendary, then it just disappears too fast. Otherwise, I would recommend evade, because it gets really hard when you get surrounded.

    Oh yeah, did I mention that Skirmishers are the only enemy you encounter in this gametype?

    *Rate of Fire
     
    #1 Random11714, Oct 10, 2010
    Last edited: Oct 10, 2010

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