Havoc V2

Discussion in 'Halo 3 Competitive Maps' started by Iron Maiden 1221, Nov 8, 2008.

  1. Iron Maiden 1221

    Senior Member

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    Havoc V2

    Fixed: Took away some of the walls in the middle, turned some of them into fence walls, and geomerged some others. Also changed the spawn times on the plasma grenades to 30 seconds. Also added more cover in the hallways. Considering a v3... We'll see =)

    Weapons list:

    Assault Rifle x4
    Battle Rifle x8
    Shotgun x1
    Sniper Rifle x2
    SMG x4
    Spiker x4
    Magnum x4
    Plasma Pistol x1
    Needler x2
    Carbine x2
    Mauler x2
    Turret x1


    Equipment List:

    Frag Grenade x6
    Plasma Grenade x6
    Bubble Sheild x1
    Power Drain x2
    Regenerator x2



    Pictures:

    [​IMG]
    Blue Spawn

    [​IMG]
    Red Spawn

    [​IMG]
    Red Snipe

    [​IMG]
    Blue Snipe

    [​IMG]
    Blue Hall (Added a sign on each hall for better protection against the sniper overhead)

    [​IMG]
    Red Hall (Added a sign)

    [​IMG]
    Red Downstairs Area (The walls in this area have been geomerged, fixed, or deleted)

    [​IMG]
    Blue Downstairs Area (Walls fixed, deleted, merged)

    [​IMG]
    Top View of Bridge (Nothing Fixed)


    Download Here:
    http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=57876731


    Tell me what you think of the fix, and also tell me things I can change/add in v3. I'm always open for suggestions.

    (Edit) Fixed some respawn glitches. Should be okay now.


     
    #1 Iron Maiden 1221, Nov 8, 2008
    Last edited: Nov 8, 2008
  2. CD Shot 47

    CD Shot 47 Ancient
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    ahhahahaaahahaa this is really quite a nice map. and im the first to view it *happyfayce*. on the bridge though, it looks as is some interlocking was screwed up a bit :(. cool, and it looks as though the gameplay will be interesting.
     
  3. Combat P3nguin

    Combat P3nguin Ancient
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    i totaly agree looks very nice but the bridge does need a bit of a clean up
    other than that it looks good 3.5/5

    is there a weapon under the bridge if not i would like to see a Ghost under the bridge
    for team slayer matches

    v3 would be great i would suggest a tiny bit more cover on the ground and a rocket on top of the bridge and the ghost under the bridge the rock should only have 2 shots and this map would be hell fun

    keep up the good work man this is a great map
     
  4. Iron Maiden 1221

    Senior Member

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    I appreciate the comment. Very good suggestions, although I hate maps with rocket launchers in them so I wont do that. As for the ghost, There are walls on the bottom floor, and the ghost would get stuck easily. I will be fixing my bridge and hallway interlocks when I find the time.
     
  5. Combat P3nguin

    Combat P3nguin Ancient
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    i downloaded the map and there is a lot of room for the ghost as for the rocket ummmmm what else spartan laser, gravity hammer

    i like the map
    yeah i would like you to download my best map:http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=57291409
    my best map is probbley not good as yours but it is a start

    yeah if you want to make v3, after that i would suggest a combind map when you get 2 of your best maps an try to combine them to a map
     
  6. D34thly F1r3

    D34thly F1r3 Ancient
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    I saw the first Havoc, and i have to say this one is a lot better, good work, keep forging!
     
  7. IrishBeast

    IrishBeast Ancient
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    I must say I am very very impressed that you truly took what we and I, said about the first one and fixed it! I liked the layout of the first one and still do. You have a little bit of a longer description and the geo-merging looks great! Good job thanks for listening!


    -Irish
     
  8. Iron Maiden 1221

    Senior Member

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    Like I said, I am open to all comments and suggestions. Thanks for the comment.

    Thank you for the comment.

    Thanks for the comment. I see your point, but mine was to make a near-but-not-quite-MLG map. Spartan lasers/Grav Hammers/Rockets/Ghosts would take away from that point. I will download your map if you show me some pictures first. Do you have it up on ForgeHub? As for the combined map idea, I think that's a great idea, and I will do it after I have maybe 5 or 6, that way I can have a better choice between maps to combine. Right now I only have Havoc, and working on another one (shh! ;D) at the moment.
     
  9. xKingSasquatch7

    xKingSasquatch7 Ancient
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    Ok i guess its better than the first but still the map is a little to open and the interlocking also is srewed up.
     

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