Harvest 1.2

Discussion in 'Halo 3 Competitive Maps' started by Leroy Jenklns, Aug 13, 2008.

  1. Leroy Jenklns

    Leroy Jenklns Ancient
    Senior Member

    Messages:
    36
    Likes Received:
    14
    Harvest 1.2
    Created by Leroy Jenklns

    Map Description
    The attackers spawn on the hill and the defenders spawn in the base.
    -The idea for this map came from the training exercise between Sergeant Avery, Sergeant Byrne and there marines in chapter 13 of the novel Contact Harvest.

    Weapons:
    Assault rifle-2
    Battle rifle-8
    Shotgun-1
    Sniper rifle-1
    SMG-4
    Needler-1
    Rocket launcher-1
    Turret-1

    Equipment:
    Frag grenade-8
    Plasma grenade-8
    Firebomb grenade-8
    Bubble shield-2
    Trip mine-1
    Regenerator-1
    Custom powerup-2

    Vehicles:
    Mongoose-1

    This is a list of things I changed from the original map:
    -More (better) cover
    -More interlocking
    -Interlocking with map geometry
    -More weapons
    -Now supports all gametypes
    __________________________________________________
    Pictures

    The hill
    [​IMG]

    On top the hill
    [​IMG]

    The gate
    [​IMG]

    The base
    [​IMG]

    Inside the base
    [​IMG]

    Shotgun
    [​IMG]

    Sniper rifle
    [​IMG]

    Rocket launcher
    [​IMG]

    The elevator
    [​IMG]

    [​IMG]

    [​IMG]
    __________________________________________________
    Action pics

    [​IMG]

    [​IMG]

    Ka-Boom...
    [​IMG]

    [​IMG]

    [​IMG]

    [​IMG]

    [​IMG]
    __________________________________________________

    Any suggestions or comments would be appreciated, thanks

    Download
    Harvest 1.2
     
  2. drak

    drak Ancient
    Senior Member

    Messages:
    2,489
    Likes Received:
    4
    cool map dude, 4/5 and i like the swat truck, and the bridges in the middle, as well as the crates with the tellys
     
  3. ZOMG

    ZOMG Ancient
    Senior Member

    Messages:
    325
    Likes Received:
    1
    this map is friggen awesome. Sord of reminds me of Bunker hill from the hill. Dude good interlocking and 5/5
     
  4. AspiringChampion

    Senior Member

    Messages:
    41
    Likes Received:
    1
    From what I can see in the pictures, I would definetly say that it is a nice looking map. 4/5 I'm about to download it and may edit this post
    1 Thing. Are you supposed to be able too get outside the map?
     
    #4 AspiringChampion, Aug 13, 2008
    Last edited: Aug 13, 2008
  5. hitman slayer33

    hitman slayer33 Ancient
    Senior Member

    Messages:
    55
    Likes Received:
    2
    this map looks awesome! im gonna go download it now. nice merging and elevator and stuff 5/5
     
  6. stin10

    stin10 Ancient
    Senior Member

    Messages:
    860
    Likes Received:
    0
    looks like an awsome map, but those double boxes could have been interlocked better. but the hill is geomerged. that must have taken a while. nice job.
     
  7. HLG Viper

    HLG Viper Ancient
    Senior Member

    Messages:
    223
    Likes Received:
    0
    Looks like a good push back and forth map. Objectives should owrk pretty well. You should interlock the floor instead of lazily putting double boxes next to eachother though. It's annoying, but it's rewarding.
     
  8. Obibital

    Obibital Ancient
    Senior Member

    Messages:
    563
    Likes Received:
    0
    amazing map, this was done beautifully. the geomerging and interlocking was exact. very nicely made.
     
  9. Leroy Jenklns

    Leroy Jenklns Ancient
    Senior Member

    Messages:
    36
    Likes Received:
    14
  10. Leroy Jenklns

    Leroy Jenklns Ancient
    Senior Member

    Messages:
    36
    Likes Received:
    14
    No... did you? I thought I made it unescapable...
     
    #10 Leroy Jenklns, Aug 13, 2008
    Last edited: Aug 13, 2008
  11. Savagesound

    Savagesound Ancient
    Senior Member

    Messages:
    302
    Likes Received:
    0
    I think the bases and bridge and truck are awsome but i think you should merge some of those boxes making up the base
     
  12. sexy dude

    sexy dude Ancient
    Senior Member

    Messages:
    1,249
    Likes Received:
    1
    this is a really nice map it looks like it could play really well for slayer
     
  13. PingPongLegend

    PingPongLegend Ancient
    Senior Member

    Messages:
    281
    Likes Received:
    0
    you geomerge the hill and but then you dont interlock the floor of the hill and base?
    interlocking is so much easier than geomerging
    anyway i like the b signs in the hiil and i think an interlocked floor would make this map perfect
    4/5
     
  14. screenhunter69

    screenhunter69 Ancient
    Senior Member

    Messages:
    75
    Likes Received:
    1
    .Great job but you need 2 fix the hill floor, its too sloppy, you need 2 interlock them so its smootheR.
     
    #14 screenhunter69, Aug 13, 2008
    Last edited: Aug 13, 2008
  15. JASONYO

    JASONYO Ancient
    Senior Member

    Messages:
    800
    Likes Received:
    0
    u did a nice job interlocking but u missed some double boxes inn the base. u want to interlock everything to make it look nice
     
  16. Pennywiez

    Pennywiez Ancient
    Senior Member

    Messages:
    947
    Likes Received:
    0
    the map looks okay and i have no clue how to merge walls into the ground so good job on that
     
  17. ZANDER1994

    ZANDER1994 Ancient
    Senior Member

    Messages:
    1,771
    Likes Received:
    0
    I would say to interlock those boxes that the bases are made up of. Other than that it looks really good. I see a lot of improvments. 4.5/5
     
  18. Leroy Jenklns

    Leroy Jenklns Ancient
    Senior Member

    Messages:
    36
    Likes Received:
    14
    Thanks for the feedback.
     
  19. Xicemike

    Xicemike Ancient
    Senior Member

    Messages:
    128
    Likes Received:
    1
    This is such a good map, love the truck very creative
     
  20. KratosAurion777

    KratosAurion777 Ancient
    Senior Member

    Messages:
    1,046
    Likes Received:
    0
    This looks pretty good, but the one complaint I have is the floor on top of the hill. It needs to be interlocked for a nice smooth look. Otherwise, it looks great! I am a little bit skeptical about how well this will work for Slayer, but I think Objective games would be great on this map.
     

Share This Page