I like this map but, it is difficult for players to understand how to brake the top setup on a like this. I think you could an extra route from bottom camo side up to the top. Because from personal experience playing this map, Hang Em' High, and other maps that have similar setups is that most players don't have the patience and rush recklessly. Another approach would help alleviate that issue. I meantto talk to you about this before but I forgot.