Hey, ForgeHub! Long time, no post. Most of you probably don't remember me, or what I have forged in the past, but oh well. Anyway, I've been working on my map "Hanging Walls" for a couple of days. I know it's lame name, but I haven't thought of the final name yet. It's a heavy one-sided objective based map, but I'm trying to figure out how I could make it two-sided, and also Slayer supported. The main idea behind this map is for the Attackers to make their way up to the top of the map to obtain their objective. Whether it be Assault, Territories, One-Flag, or perhaps even Invasion. The architecture is definitely inspired by Minas Tirith from Lord of the Rings, as you can tell by the main structure. I am not aiming it for it to be a recreation of it though. Without further ado, here are the images of it's current state: Attacker's Base: Ramp leading to rear Mancannon lift. Lift takes you up directly under the base, but it's definitely a risk vs. reward type of deal... At least, I hope it will be: Close up of Main Structure. The objective will be in the center. Map Overview: Ramp leading to Main Structure. I don't know If I'm gonna have the lift at the top. I'm trying to figure out what to do with it: I would really like your opinions on this map. I am definitely open to criticism. It really helps me develop as a map creator. I really hope you guys like what you see!