oh yeah I forgot, and we axed the stacked containers in the main "breezeway" so they are just crates on top of the containers .... n/m i'm dumb.
Looks like a lot of fun. It's good to see someone forging on maps other than foundry because that's just about all you see nowadays.
i am trying to make a map on the new pack, 1 for each map. that was my original idea, and i have good ideas for all of them, probobly like 20 in all, but theive been narrowed down to 4. i have Quidditch and Hangar, and then one (kinda) secret(ish) one on Standoff not close to out yet
Yeah i'd like to see a good Standoff map but in my opinion it's kind of a hard map to edit. I have some ideas for it but nothing too solid yet. I'll be sure to look out for your next maps when they come out
its going to be a while, if it does come out. this is a great idea but it could be practically impossible with what Standoff gives you...i could do it elsewhere, but Standoff's atmosphere is perfect.....
yeah i played it also...very fun! only compliant is that there seemed to be very little weapons...maybe a few more BR's could help
i think there was a total of 14 BRs...you just need to know where to look, most of the weapons are set up where they are for a reason, also there are few weapons in the middle areas...
yeah, I think 14/16 BRs was plenty as far as weapons goes, not to mention the smg's and such. There is also a secret weapon on themap as well, not likely anyone will find it though, well ... at least soon.
This looks excellent and well done. I can't wait to play this when I get the chance, its about time I see a map on Rats Nest, something other than Foundry is nice for a change. Good job.
yea...and today i realized, if the maps arent decently balanced, its pretty much a 3-0 game...we actually got a capture while we were going 4 vs 7 plus holding them off from any captures, it was pretty crazee...but yea, if you play, make sure to get decent players on both teams
Ahh, I see. I will find this superubersecretuberdoobertiptopsecretsplazereyesonlysecretsecret [Cough]Splazer[/Cough]
the back way is just too hard to take. make the distance less or something. that's just my two cents after playing on this