Map : Foundry Gametype : Slayer (CTF and Assault coming soon!) Description :--------------Choose Your Class And Fight!!!----------------------- This is the new map i made using the GWBL08 map variant. In HaloRPG, you are able to choose from four different types of fighting classes. You can choose from an Assassin, Heavy Trooper, Support, or an Assault Trooper to fight fire with fire. Blow the other teams brains out with your special tools of destruction!!! Assassins - Assassins are able to utilize 2 different types of sniper rifles. The classic gas-operated, magazine-fed S2 AM Sniper Rifle or the highly-technological Particle Beam Rifle. Assassins are also able to slice and dice their enemies with the almighty energy sword. They can Bar-B-Q some enemies with the deadly firebomb and disrupt their radars with the radar jammers. Assassins are know to be stealthy, so they are equipped with the latest cloaking devices. Heavy Troopers - Heavy Troopys are the demolition crew in the battlefield. They carry the explosive M41 SSR MAV/AW Rocket Launcher (way different from its prodecessor, the M19 SSM Rocket Launcher) and the Blastacular WAV M6 GGNR Spartan Laser. For an extra kick they are also equiped with the higly radioactive Fuel Rod Gun. Since Heavy Troopers specialize in demolition, they are equipped with the hard-hitting Trip Mine. To wrap up, Heavy troopers comes with the armour density enhancing overshield for some bonus defense against enemy fire. Supports - Supports do just what they are named, to support their comrades with turret gun and plasma turret fire. They also come with the Brute Shot Grenade launcher. With all that added fire power, Supports are slow moving (50% slower) but very powerful (150% DMG) and very tough (150% DEF). Assault - Last but not least, are the Assault Troopers. these battlehard soldiers are equipped with the fataly accurate BR55HB SR Battle Rifle and MA5C ICWS Assualt Rifle. They can deploy Power Drains, Regenerators, Flares, and Bubble Shields to aid them in battle. Screenshots : Link To Map : HaloRPG V2 Link To Game variants : HaloRPG Slayer HaloRPG CTF HaloRPG Assault 1 HaloRPG Asault 2 Also check out these cool maps, Border Patrol and The Shihuru Bowling Alley P.S. Share any strategies and fighting techniques that you have with your favorite class with everyone here on this thread! Please comment if you have queued for download or have already download. Just comment anything, a nice job, something!
Re: "HaloRPG V2" Now with Explosions Well im glad you asked. There are four types of classes. Each class has a Room or a hole, what ever you want to call it. Players just simply jump in that Room/Hole and presto! They have select what ever class hole they jumped in.
Re: "HaloRPG V2" Now with Explosions I explainde what weapon each class have, so if you look in each hole you would know what that class is.
Re: "HaloRPG V2" Now with Explosions I think he means how would you know what weapons you get. Well you can look down into each hole, and choose what suits you best, or what your team mates want.
Re: "HaloRPG V2" Now with Explosions I haven't got a chance to check this out yet, but it seems like everyone is going to chose the "Heavy troopers" class since they by far have the strongest weaponry. How many clips in the "Heavy troopers" weaponry is there available? Peace // gorebound
Re: "HaloRPG V2" Now with Explosions well no, not really, i played a couple games and people mostly picked the support and assassin class.
Re: "HaloRPG V2" Now with Explosions Ok, so u took the now widely used class-selecting idea to make an RPG. Cool. It would be fun to make a gametype that was somewhat like an RPG. Oh wait, Asper49 already did that. But nonetheless... what concerns me about the map is not the classes. what i am wondering is: how the hell is this like an RPG at all. the map is just a big empty space. fail.
Re: "HaloRPG V2" Now with Explosions I agree, it is a good idea but it needs work. Try making it more unique seeing how there are a million different class choosing games. Things like buildings and scenery make a big difference especially since you are doing an RPG...
Re: "HaloRPG V2" Now with Explosions i thought the fact that you are able to pick a class was sorta like a RPG. PLus thier isn't enough money to do anything else. Wow you guys are harsh!
How did you spend that much money? I made a class selecting map of my own (with a more complex selection system) and still had half my budget left to make a workable arena to fight with. What did you do with all that budget?
IDK, i didn't even build it from scratch. i was too lazy to delete everything, so i just used the GBWL08 Court map as a template, since the maker of it already cleared out the map and block off the bases i thought it was perfect. But anyway, i have created 3 more game variants for HaloRPG. A nuetral bomb, multi bomb , and a CTF variant.
I heard of those. And i have the glitch one of foundry. But The stuff that you cant delete gets in my way, so i just leave those money glitch maps alone. But i will use one eventually.
Ever consider moving it or using that so called object in your way. Then maybe you can get a good map going.
You know, if i would had known there were infinite money glitches, i would have probably use them, but i didn't. So this is what i made without the glitch. Im sorry that i wasn't able to build the "perfect" fighting arena....