TM Merganic. Hello and welcome to my 2nd map post on Forgehub.com. Gamertags: Forger: TympanicMetal. Video editor: JoKeStEiN and chaimster. My map is called: TM Merganic and it is an really smooth intercollished map with some nice Ascetics. Let's start off with a description as always. Description: The map is an Assymetrical map with allot of intercollicion and merging. I put a main bridge in the middle with balanced cover for both the left and right side. It's mostly used for team slayer and king off the hill. Both Base-A and Base-B have the same amount of cover, but are still asymetrical. There's a ghost spawn in the middle and a mongoose spawn on both Base-A and Base-B. There are no switches used in the map, and no tricks or traps. And now for the pictures. Middle-back platform with the turret + power drainer. Base-A Base-B Fence bridge + Tower (left) Ghost spawn (under middle platform) Merged box + looking at ghost spawn. Intercollished box step (A-side) Middle-front ramp, leading up to the middle bridge A-side, open double box + intercollished double wall (man cannon inside open double box) Looking under middle-bridge + crazy merged open box on the left Gametype: I don't have a specific gametype for this map, since it is mostly used for regular Team Slayer or regular King of the Hill, like i've said before. Video: The Video is here in HD!: YouTube - Halo 3 Forged Foundry: "TM Merganic" Forgehub (HD) Thanks for checking my lovely map and i hope you guys/girls will comment and rate if you find this map somewhat interesting O yeah, right... olmost forgot: Bungie.net : Bungie Online : Halo 3 File Details Also, i want to thanks everyone that's going to rate this map 5/5 in the near future. I also want to thank all those nice comments that all the people on forgehub are gonna post after they finished reading this sentence, hahaha. [/COLOR]
Intercollished This map looks decent. Maybe a little to much jumping required but I shouldn't say that without playing on it. What is this "intercollishing" you speak of? Please change your map title to simply the name of your map. 3/5
Do i need to change the title to just: ''TM Merganic'' ? Is there a rule for that? Just let me know, i change it if needed.
Wow!!!!!! Amazing map!! Especially when you play it.... It looks so cool. Hahah I think I'll be playing this map all night long with my buddies.. Thnx for the upload and description. 5/5
WTF is intercollished??? This map looks good. It seems like it has too much jumping but it is a very original layout. I like all the diagonal stuff. Your forging is pretty decent. Your post is annoying tho. The title isn't right and the pictures aren't all in the same position. It looks wierd. Anyways... good map. 3.8/5
Very nicely done, i love the boxes at an angle, looks very pleasing. I also like the fence bridge. The ghost looks doesn't look that powerful becuase of all the structures. Do you mind putting a weapons list? i would love to see what you do in the future.
Again: WTF intercolished??? Anyway looks like a pretty good map. I'll download it for sure. Anyway keep up the good forging.
hey this is the second map that I have downloaded today and i have to admit it has very good and interesting [parts to it.Like the tunnels in certain places,very good idea,the only thing really that I have to critcise on this map is the interlocking,not very much but it could be a little neater and make it have better gameplay,but great map,i love it
The layout of the map seems well done and thought out. I love all the angled structures and such. However I did not like the man cannon tunnel thing, and some of the jumps to the center bridge with the gravity hammer. Other than that the actual geometry of the map looks great. My other concern though is the weapon placement. I mean you have a gravity hammer, then you jump and get a power drain or turret, then you drop down to the floor and there is a sniper, ghost, and trip mine all within 3 seconds of running when you hit the ground. I dont think the ghost was a good idea because it doesn't have much room to maneuver.
Answers: - I woudn't find to much jumping areal concern about this map. - Yes, i know i'm not good at weapon placement, but i tryed to make it equil for both sides, so every1 has a chance. - Yes there's quite enough room for the ghost to find it's victims. - Intercollisished = intercollision = interlocking (Putting 2 objects thrue each-other LOL) Sorry, i'm not English. I'm actually from The Netherlands. - I'm sick of seeing or putting weapons lists on map treads. It feels really unecessary to make one. - Neater interlocking, what the hell? - I like the man cannon in the open box myself, but that's just my opinion. - Also, i changed the title already, but it doesn't show up the right way. And finally: Please rate this MAP instead of letting this tread have any influence on how you base your rating (title, description, pictures) Well, ok... pictures are important i guess... .
Yeah theres a rule that your threads name must only be the name of your map. This map looks amazing. Some of the pictures just blew me away when I saw them. Good interlocking and geo-merging, I'll download and Hopefully get a longer review.
I actually already tried to change the title, but it just won't show up. Well... stay tuned for more Halo3QualityVideos videos. My future maps won't be posted with Halo3QualityVideos in front of it, i promise .