Sandbox Halo Road

Discussion in 'Halo 3 Race Maps' started by Nurlo, Mar 23, 2009.

  1. Nurlo

    Nurlo Ancient
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    Halo Road
    Created by Nurlo

    Map Description
    This is an incredibly long racetrack similar to any Rainbow Road from the Mario Kart series (hence the name) set in Sandbox’s sky bubble. One lap takes about one and a half minutes.

    Pictures
    The beginning
    [​IMG]

    First loop
    [​IMG]

    First straight-away
    [​IMG]

    Second loop
    [​IMG]

    Jump to next level
    [​IMG]

    Third loop -> jump to next level -> turn -> second straight-away
    [​IMG]

    Rest of second straight-away and turn
    [​IMG]

    Colourful tunnel
    [​IMG]

    Final turn
    [​IMG]

    Drop-down back to beginning
    [​IMG]

    Overview
    [​IMG]


    Download Halo Road Here
     
  2. ShortKidPena

    ShortKidPena Ancient
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    This map is very good in some ways, but bad in others. First off, i like the idea, but the road seems very very skinny. It would also be better if the track wasn't always flat, so add curved turns in. I also don;'t really like the bridge turn or the jump. The jump was a good idea, but you should make the landing wider next time. I change my mind...im going to say that this map needs improvement, and there really isn't many great parts in this track. This map is just mediocre and doesn't stand out to me at all.

    Oh and this comment
    really doesn't show why, or how this map is good in any way. At least give one example why next time ok?
     
  3. Joen@thanishere

    Joen@thanishere Ancient
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    AWESOME RAINBOW ROAD!!!! WOOHOOOO!! that's like my favorite track on mario cart. it would be cool if you could make huge drops like in the real rainbow road, and make the road wider for sweet drifts, but the colorful tunnel reminds me of the real map, its nice 3.5/5
     
  4. mastersync23

    mastersync23 Ancient
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    This looks pretty cool. It could be smoothed a little in places, but it's still good. Layout looks good, and it seems pretty fun. 8/10. I like the rainbow tunnel.
     
  5. STWOW

    STWOW Ancient
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    Kool map but you can interlock those wood planks too you know. Also it doesn't look as smooth as it can be and there isn't much banking as someone else said. Also it is Waaaay to thin. That makes me think that you havn't tested this with over 4 people because if you have you would notice no one can pass each other and people will fall off alot. But it still is a good track in layout and good for a first post. Keep trying and you'll get there.
     
    #5 STWOW, Mar 23, 2009
    Last edited: Mar 23, 2009
  6. Mr Garfunkle

    Mr Garfunkle Ancient
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    Cool map and concept, but the paths seem extremely narrow. You may want to consider making them double wide and adding a few banked turns.
     
  7. Yyzyyz

    Yyzyyz Ancient
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    great map, but make the track wider so people can actually race, love the idea of colourful tunnel

    4/5 will be a 5 if wider
     
  8. Doog Nit

    Doog Nit Ancient
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    Nice! I also made a rainbow road and can't wait to race on this one. You did a great job on the track. It looks very long and somewhat difficult like the original rainbow road. This one reminds me of the one on 64 since there's no lifts or too many big jumps, but it's still impressive. I'm o.k. with the "single length" road since these tracks are usually played best alone anyway. So no problem there. Some things might be a bit messed up, but I don't wanna assume. So I'll DL tomorrow when my LIVE comes back on and let ya know how it goes.

    Actual game play aside, 4/5. Definitely some room for improvement, but still a very impressive track. Awaiting further rating.
     
  9. T4K Shadow

    T4K Shadow Ancient
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    I like how long it is, most racetracks have complex structure but are way to short. To the people who are saying make it double width, im guessing you either ran out of budget or you hit the OLN limit, if he made the track twice as wide then it would be half as short, and im guessing this maps main feature is its length, which i like, good job man 5/5
     
  10. Clan-Dem

    Clan-Dem Ancient
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    i loved rainbow road and now i can race it on halo! has the world gone mad?!?! no, but nice track i love how narrow it is making people acually watch where they are going but it would be a little better if you could have interlocked the wood bridge turn for a smoother ride. overall great track! Great job :D
     
  11. blackandblutoo

    blackandblutoo Ancient
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    It is very long but skinny too. You would fall off A WHOLE BUNCH! The width was sacrificed for the length of the map I see. Maybe you could make it wider and delete a level or so. Its a good map 7/10 for me. I cant wait to see the next race track you make.
     
  12. T4K Shadow

    T4K Shadow Ancient
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    I have Mario Kart DS and Rainbow Road is skinny, and i feel it is the hardest track out of them all, very challenging, which is fun, becuase i fall of alot. I feel astough this is a good remake of it, although i havent downloaded it yet, i will in a minute becuase i love the length of it, anywayz you could always just drive round it by your self, who said you have to race on it, 5/5
     
  13. Fiatluxmortem94

    Fiatluxmortem94 Ancient
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    I would have to classify this as a "Roller-Coaster" (a map made specifically for vehicles, similar to a race track except with a large danger of falling from the track on to unplayable ground or away from the check point) instead of a "Race Track" (a map specifically made for racing and competing with other players, using skill and speed to beat each other to the checkpoint) because of its huge amounts of pitfalls and dangers. I've played rainbow road on Mario Cart (best time: 19 seconds/ lap!) and this does look similar. I am going to give you a 10 for extensive track and a 10 for neatness and layout, but a 7 for "race-ability" as it looks too deadly to competitively race on.

    Nice job overall!
     
  14. Doog Nit

    Doog Nit Ancient
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    Hey wattup man. I finally got to play a game on the map and it's pretty close to what my expectations were. It was pretty long and enduring as well as difficult. I only fell off once in a span of 7 laps so if people seriously fall off constantly, it's on them.

    I didn't so much like the grav-lift at the end of the tunnel it seemed unnecessary. I assume if you went too fast you would hit the upcoming wall corners or something. I also think you should make it uncheatable. If not, then just take the gravlifts out at the end because you can just jump right over them and get a point. Last problem for me is that the entrance to the tunnel is a little sketchy. I flipped once, but it mostly just slowed me down.

    Other than that I couldn't find any problems. The jumps worked 100% of the time and the curves/interlocking had very few if any bumps. I hope you take my criticism above into consideration when you either make a v2 or another race track. Thanks for reading.

    Oh almost forgot - after actually racing on the map, the overall rank is a 4/5. The point taken off is because of the above and because it was a tad boring. No spirals, big ramps, etc.
     
  15. tacoss joe

    tacoss joe Ancient
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    you people are giving this kid way to much praise than he/she deserves, its a piece of junk we all know it
     

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