Halo Reach Zombie Map Pack (14 Maps) Recently, I released and posted a Halo 4 Flood map pack containing 11 maps, but ever since I had the idea to do a Halo 4 map pack, I was troubled if I should do a Halo Reach infection map pack containing of amazing remastered and new zombie maps that were never before seen on forge hub. I finally came to a decision to go though with it, and share the work (Days and days of work). This map pack contains the following maps: Cat Walks Cave Lab Cave Light City of the Dead Fort Z High Walks Pipe Line Ship Sick Streets and Buildings The Rig Underground Stress Unfinished Ship UNSC Mac Round Water Plant Some of these maps were Posted long ago, but were awful unmastered versions that had a number of problems and breaks. Some of these maps are never before seen before, done well after the remastered maps were finished. Most of these maps are Sandbox style designs, meaning you can go and do what ever you are privileged in the game. The goal is too simply kill or be killed. Other maps are a bit more objective based. it took the entire span of reach to make these maps and master them as they are now. And now they are being officially released. Game Types There are Five game types Get to the Havens Light Alpha Zombies Research: The Lurkers Research: The lurkers v2 Get to the Havens: "Get to the Havens" is for one map only which is "Streets and Buildings". This is infection with an objective. After being in the haven for a few seconds, it will move to a different location. If you are in the haven, you have more health than if you are not. One hit from a zombie is all it takes if you are out of the haven. 3 if you are in it. Light: "Light" is a game type only for one map called "Cave Light". In this game, you all spawn in a dark cave, with only one white light in the middle to show a fraction of the cave. Humans spawn under the white light and must defend them selves from the black colored zombies that spawn around you in the dark. Alpha Zombies: "Alpha Zombies" Is pretty much classic infection with alphas turned on. Alphas have more perks over the normal forms. Research: The Lurkers: "Research: The Lurkers" is also classic infection with some changes compared to "Alpha Zombie". All zombies have the same weak one shot health. Research: The Lurkers v2: "Research: The lurkers v2" is the same thing as version one, except the zombies all get a health boost. If you like a challenge in infection, this one is for you. The Maps: Cat Walks ------------------------------------------------ ------------------------------------------------ Cave Lab ------------------------------------------------ ------------------------------------------------ Cave Light City of the Dead ------------------------------------------------ ------------------------------------------------ Fort Z ------------------------------------------------ ------------------------------------------------ High Walks ------------------------------------------------ ------------------------------------------------ Pipe Line ------------------------------------------------ ------------------------------------------------ Ship Sick ------------------------------------------------ ------------------------------------------------ Streets and Buildings ------------------------------------------------ ------------------------------------------------ The Rig ------------------------------------------------ ------------------------------------------------ Underground Stress ------------------------------------------------ ------------------------------------------------ Unfinished Ship ------------------------------------------------ ------------------------------------------------ ------------------------------------------------ UNSC Mac Round ------------------------------------------------ ------------------------------------------------ Water Plant ------------------------------------------------ ------------------------------------------------ Well, that's it guys! Thank you for taking the time to read and download (If you did).