I hope that in the records on B-net you can view how many credits you earned for specific playlists, campaign and custom games. because I'm a data w***e.
1000 vs. 100 10% of each side gets a kill 10 killed vs. 100 killed 990 vs. 0 Game over For a smaller disadvantage. 100 vs. 90 10% again get kills 91 vs. 80 83 vs. 72 76 vs. 64 70 vs. 56 64 vs. 49 59 vs. 43 55 vs. 37 Notice the difference continues to increase. Unless the one person who is terrible and just runs out and gets killed, giving power weapons to the enemies in the process quits, the lack of players is a strong disadvantage.
YouTube - Halo Reach Gameplay -- Race On Boneyard -- 'Pre-Beta' Gameplay.mp4 I think it confirms that races will be in matchmaking rather than that credits will be in custom games. -- Honestly think of how easy it would be to abuse the credit system if it were placed in custom games. Bungie is at least slightly sensible.
You could say that this implies a Action Sack-esque playlist off the bat. Otherwise, it'd be like H3's getting FFA Swords in Lone Wolves (which I have always thought to be misplaced). Or perhaps It'll be a delicious oddity in Free For All? EDIT: Also, you really don't have to confirm custom games.
Racing in matchmaking? sweeet. Matchmaking in Reach is sounding really good so far. Credits in custom games would suck. See, all the 8 year olds would go into customs with a friend, get repeated perfections, and watch the credits roll in. PS: I hate getting FFA swords in Lone wolves.
**** Armor Lock. **** Sprint with the Hammer. And above all, **** the spawn camping in Invasion Slayer and the power weapon placement in default in normal Invasion. If these problems persist in the final game, I'm not going to play it. **** it's like Modern Warfare 2 all over again.
tru dat The plasma launcher is the most overpowered thing I have ever seen in a game (excludung all of MW2, and COD4's martyrdom and juggernaut). It must either be nerfed by removing the lock-on function (but keep lock on for vehicles) or just removed. That's my two cents.
The hammer is annoying as ****, however there isn't a thing wrong with the plasma launcher. Most people just spam all four shots and waste it, as well..you can here is charging from anywhere on the map so if you are in the open..move.
agreed. But I still don't like how there's two of them on invasion, and I don't like where they spawn. The spartans can grab them and escape waaay to easily.
Plasma launcher - best power weapon to EVER exist. I never get pissed if I get killed by it and it is the most fun thing to use in the game.
Any player than can jump can dodge a plasma launcher. The splash damage doesn't work. They take forever to explode. They often attach to teammates instead. 4 of them won't kill a warthog. btw 1777 posts
The plasma launcher is perfectly fine in invasion and their spawn in my opinion. If the spartans stay at that base waiting for the launcher and focus rifle I don't care I just go after their objective and make them have to choose between the two. The gun I do hate in invasion is the grenade launcher. It is so cheep that it can prevent a wraith from firing but not a tank WTF thats not cool. Thats a gun they need to fix. I also agree how you can spawn kill in invasion slayer I think bungie needs to add the shield doors for the elite spawn and human spawn, mostly human.