Halo Infinite gametype for poops and haha's

Discussion in 'Halo and Forge Discussion' started by Preacher001, Dec 13, 2021.

  1. Preacher001

    Preacher001 Ancient
    Senior Member

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    Slash'n Spank.jpg


    This gametype arose as an excuse to throw off my buddy, who was an Infinte virgin, as a kind of payback for leaving me alone in his living room to wait for our Halo playdate. We ended up liking it enough that I continued to tweak it.

    This is still a refinement in process and I will likely need the Forge editor to fully complete my vision but in the meantime it's filling a void. If you play this gametype just imagine a possible future where you have the addition of Repulsers/Grappleshots (one per customer sorry) and hopefully, maybe, someday even a double distance sword lunge (if 343 giveth the option).

    I've named (at least for now) the gametype Slash'n Spank.


    The pitch:

    Be the Superman of Supersoldiers as you sprint at breakneck speeds and leap to unimaginable heights with nothing but your limitless Energy Sword, Infinitely refillable Rocket launcher and a half a dozen Dynamo grenades. There's nothing on the map to pick up to distract you from your hyperactive killing spree so grab a bunch of friends or Bot up on one of Halo's BTB maps for a good old fashioned kill fest.

    **Warning Bots got this sh*t down so you may want to drop their difficulty a level under what you're used to.


    Below are the settings as they are currently.

    Grab the FFA Slayer gametype as your base gametype and make these changes:
    - I would assume if you wanted to do teams you would just make the same adjustments using Team Slayer as the base gametype


    * Optional

    -----------
    MATCH

    *Time limit 12 minutes
    *Respawn delay 3 seconds
    -----------
    SANDBOX

    - Loadout -
    Primary Weapon - Energy Sword
    Secondary Weapon - M41 SPNKr
    Frag Grenades - 0
    Dynamo Grenades - 6

    - Weapons -
    Weapons racks/placements - off
    Power Weapons Pads - off
    Weapon Pickup - off
    Infinite Ammo - On
    (bottomless clip remains off to prevent spamming and improve gameplay dynamics)

    - Grenades -
    Grenade Pads/placements - off

    - Equipment -
    Equipment Pads/placement - off
    Power Equipment Pads/placement - off

    - Vehicles -
    Vehicle Pads/Placements - off
    -----------
    MOVEMENT
    This is where it gets fun :)

    - Base Movement -
    Movement Speed Scaler - 300%

    - Jump -
    Jump Height Scaler - 300%
    -----------
    HUD

    ** Currently considering increasing this setting**

    - Motion Tracker -
    Motion tracker Inner-ring scaler - ?
    -----------

    Save a copy now as Slash'n Spank or adjust the bots to whatever you would like the default to be and then save.

    As far as bots go I always choose 8 and have currently only won one match against the Marines under this gametype. As I mentioned before I would recommend choosing at least one level below what you are used to.
    **make sure to adjust the bot numbers for FFA**


    Maps
    Fragmentation is the best and cleanest map to play on due to it's limited obstacles.
    Deadlock works pretty good just don't bump your head on the underside of the installation.
    Highpower is the most treacherous due to it's death pits.


    Hopefully someone out there gives this a try. Gotta do what little we can to make a mess while we wait for for the new Forge editor.
     
    Kenjamin1 MI likes this.
  2. Kenjamin1 MI

    Kenjamin1 MI Forerunner
    Senior Member

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    We liked it!! - gameplay video
     
    Preacher001 likes this.

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