Halo 5 Unique Infection Map

Discussion in 'Halo and Forge Discussion' started by Agent Zero85, Apr 13, 2016.

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Does this seem like a cool map???

  1. No, its S***.

  2. Yes, its pretty cool.

  3. I dont care.

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  1. Agent Zero85

    Agent Zero85 Legendary
    Wiki Contributor Senior Member

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    Hello, i'm currently creating an infection map, that in the end, i hope will get recognition from top Halo YouTubers, it's very original and i need people to help me find glitches/problems in the map, i also wouldn't mind having people help me finish the map. (from a neutral perspective of course, anyone who abuses the forge on my world will be simply removed.)

    Now you may be thinking: How original? Well imagine a snowy installation, now imagine a storm with limited visibility. Now imagine a huge ravine separating 2 sides of the map, with only 2 ways across. Way #1: Go through a shallow cave system, but risk being "jumped" by infected. Way #2: Go up a small tower and take a "tram" across the map, the tram constantly goes back and forth across the map, and survivors may have to fend off for a bit while waiting for the tram, however, the tram isn't the safest place to be, because while on your way infected can (and will) jump from a cliff hanging over it to hijack it. If that fails, very likely, infected may decide to wait on the other side of the map, at the other tram station. Ive nailed down the scripting for the tram, and most of the map is complete. Im just horrible at aesthetics, so aesthetic makers wanted XD.

    Drop a comment below :).

    My GT is Agent Zero85
     
    TruncateComb6 likes this.
  2. TruncateComb6

    TruncateComb6 Legendary

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    I'd probably add a small, open bridge as a third way across. That way you have a full mix match of areas and height ranges to get across the ravine. Your map sounds cool. The idea of a small tram moving across the map is a cool one. I'd like to see your map whenever it gets closer to completion! Thanks for sharing it!
     
  3. Agent Zero85

    Agent Zero85 Legendary
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    Thanks for replying, i will definitely share it here once its complete, we did a play test yesterday and i learned alot from the feed back, while in the beginning we did have a bridge to go across, we agreed that that made the tram useless. Ill be posting screenshots soon :).
     

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