Halo 5 Multiple Round Based Timers HELP!

Discussion in 'Halo and Forge Discussion' started by The Jacka11, Feb 5, 2017.

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  1. The Jacka11

    The Jacka11 Legendary

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    Hey everyone, I am a noob at scripting and needed some help...
    I am trying to get a teleporter to spawn in a area 30 seconds after the round start time..
    The scripting I have tried is:

    Script 1
    Match Start
    Despawn
    Wait time 30 sec
    Spawn

    Script 2
    Round Start
    Despawn
    Wait time 30 sec
    Spawn

    The problem is that the teleporter is still there right at start after the first round ends... Help please
     
  2. ReinaStorm

    ReinaStorm Nostalgia never dies
    Senior Member

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    match start is only really useful for non-round based stuff.
    Using match start, you can set things up for intro cams (the first 13 seconds of a match) plus it's better for non-round stuff.

    you really shouldn't need that script unless you are despawning it just for the intro.
    Just have it as match start: despawn


    for rounds, try using these settings
    round start: despawn (objects: this)
    then set the objects actual respawn settings to-
    Respawn settings: respawn 30 seconds after deletion

    try and see if this works for what you need. sometimes match start scripts can affect other scripts.
    A simple despawn script with the objects actual respawn timer to spawn it should do better than scripting the object to spawn after a wait timer.
     
    The Jacka11 and AnonFriction like this.
  3. The Jacka11

    The Jacka11 Legendary

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    Thanks for your help I will try it out!
     

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