Ok guys I know it's not the real infection just yet. Plus if you don't want to crate it, you can get it off my saved Gamemodes GT: imaprosniper117 Gamemode: Halo Zombies Video Explanation: My Infection Gamemode: Base Gamemode: Strongholds (Only one stronghold) General: Time Limit: 30 Minutes No Overtime Round Setting: Round Limit: 1 Round 1 round to win Unlimited round tied limit Unlimited lives No friendly fire Traits: No spartan abilities Sprint max Speed 60% Rest are normal traits Starting Equipment Sword (Weapons on the map will be human weapons) 2 frags Max on all: 4 Score to win: 50 Score per interval:50 Scoring frequency: 1 second Time to capture: 10 Capture rate with other players: fixed Prevent spawning in strongholds: Off Respawn time: 10 Suicide: 0 Betrayal: 0 Suppress follow camera: Off Intro Cinematic: (ether) Placed weapons: Yes Vehicles: Yes (for those who have them out of the map) Weapon pads (wall weapons): yes Grenades: No (they'll be on the weapon pad) Power ups: no (they'll be on the weapon pad) Machinima: If ya want to Honor rules: Infected; No using weapons/power ups/grenades/etc/ONLY sword Teams Red (Humans): 4 Blue (Infected) :8-12 You will select the survivors in the lobby I have made Drops -All turrets (I've decided no light. Most of it will involve scripting on how and when they drop) Stuff I'm Working on; [Drop] Security (Activates turrets and shield doors slowing down the infected) [Perk] <Name> - Overshield [Perk] Live Wire - Speed Boost [Perk] Blindside - Camo [Perk] BlamO - Damage Boost FAQ; Why Stongholds? Because if the humans die they resapwn outside of the map (due to that location being the human spawn room) and need to be telliported (or whatever way you want them to "resapwn") in. So if they all die, then the blues (infected) will take the location and win. The keypad (or whatever you use) will spawn in 1 to 2 minute intervals meaning if 3 of the 4 die. It's up to the last man standing to hold out till the "button" spawns so he can bring in his friends. Why 10 second spawns if the humans are going to basically be stuck for about a minute? It's going to effect the zombies to ya dumb dumb. Is this based off others zombies games? Yes, Call of Duty Zombies. Do you have maps ready for the gamemode? I'm currently working on the Halo Zombies Map Pack:http://www.forgehub.com/threads/halo-zombies-map-pack-w-i-p.150118/ Do you have a map as some sort "canvas" map for the mode? I have one one for the breakout canvas as my testing grounds. The Powerups are only props at the moment, I'm working on making the mystery box. And Zombie Spawning setup. I'll make it for all maps