Yes, sadly there is still a limit to how many objects you can place on the map at one time. I first figured this out while forging my Orbital remake. I was just barely able to finish the map structure, and as I was placing spawns it happened. The game does not say anything to you, it just does not let you spawn another item. Now this isn't a huge deal for most forgers, but for those who try to use everything that they possibly can, are in for a challenge. After the max amount of objects have been placed, the map tends to want to delete some of the objects, or de-spawn them. This is by far the most irratating thing I've encountered about forge and figured I should warn the community. Map Canvas - Impact Spoiler -Orbital Remake Variant - Structure Objects Used: Impact: 85 / 100 Blocks: 100 / 100 Bridges/ Platforms: 49 / 50 Buildings: 1 / 12 Decorative: 96 / 100 Doors/ Walls: 50 / 50 Inclines: 97 / 100 Natural: 14 / 50 Vehicle Objects Used: Mongoose: 2 Scenery Objects Used: Crates: 10 Dominion Objects Used: Dominion Base Stripes: 16 Turret Monitor: 14 Base Monitor: 4 Turret Monitor Small: 4 Objective Objects Used: Flag Stand: 2 Capture Plates: 2 Ordinance Drop: 4 Spawning Objects Used: Initial Points: 16 Spawn Points: 61 Respawn Zones: 6 Kill Boundry: 1 Weapon Objects Used: Forerunner Weapons: 4 Covenant Weapons: 5 UNSC Weapons: 7 Doing the math, that's 650 total objects placed on the map before it stopped letting me spawn items. It's proven to be the object limit because any object is exchangable with another. They all carry the same amount of weight. Example. ( 1 Frag grenade = 1 Wall Coliseum ) With that being said, you need to watch your item quantity as well as your budget. Not to mention the weight of frame-rate being caused in the map by certain items which can be found here. A Guide to Dynamic Lighting This is true for all 3 forge maps Halo 4 has to offer.
I also encountered this with my foundry remake, and I do also believe the object limit was 650 for Halo: Reach as well. Thanks for clearing this up though, glad it wasn't just me.
Yeah, I encountered the same thing with my Citadel remake initially. Version 1.0 I was unable to spawn any more than 3 hill markers for KOTH. However in later revisions, I was able to substantially reduce the object count so it was no longer a problem. This makes sense now. I was wondering what was going on.
Happened to me, as well on one of my recent maps. After thinking, I do believe that objects started disappearing. I will definitely look out for this, now that I know about it.
Yep. It's exactly the same in Reach. Even people with JTAGs can't get around it i think. They can get past the budget, but not the total item limit.