Half-Cab v2

Discussion in 'Halo 3 Mini Game Maps' started by Sotha Sil156, Jan 25, 2009.

  1. Leoparddude

    Leoparddude Ancient
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    Wow I kept hearing about this but I never actually went to the post! Wow I have been seriously missing out! The only thing I dont get though is if the snipers kill all of the drivers, the VIP just walks to the rest of the destinations? I guess you did the best way to fix it and made a time limit and made him really slow. I like the power-up's that make it easier to find bubble shields also, that was a nice add-on. 2 Thumbs up from me :)
     
  2. Sotha Sil156

    Sotha Sil156 Ancient
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    Leoparddude
    The drivers have unlimited lives. They just drive (or run to a mongoose and drive) to the VIP to try to pick him up without being sniped in the process of doing so. If he tried to walk to the destinations, he would only be able to reach one before the round ended.
     
  3. MultiLockOn

    MultiLockOn Ancient
    Forge Critic Banned Senior Member

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    Looks like some of the most original work Ive ever seen. Congrats my good friend, on a job well done. I really like the concept of this map, regardless of what other people say. Plus the structure the snipers are shooting from also looks detailed so you care asthetically too :]
     
  4. Wolverine

    Wolverine Ancient
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    Great

    This map is great. Everything is nice. I like the invisible vip people. The idea of snipe the people before they get to the destination is overused, but you brought it to a new level. I really like it and it makes for hours of fun. Maybe a v3 can leave me more excitment ;) 5/5
     
  5. Sotha Sil156

    Sotha Sil156 Ancient
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    Yes, the v3 should include the fancy use of geomerged boxes for the VIP team to go through or something along those lines. That may make it more difficult for the snipers, but I believe it should help the game's flow. Unless I find something to give the snipers to help them or balance it more, I will only be adding the structural cover.
     

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