There has been a lot of shitty tracks coming out of forgehub recently... here is my solution... Here is how to PROPERLY make hills and dives for a halo 3 double wide racetrack. YouTube - Halo 3 racetracks, how to make hills
nice tutorial. Good to know if i ever feel like making a small track. It seems like making a long track of inclines and declines would take forever.
I thought so before i started making tracks, but it really doesn't take that long. about the time it takes for a slayer map.
Awesome tutorial! I've seen quite a few methods and templates for making hills, dives and bank turns in race tracks. I think I've perfected bank turns, but hills and dives have always been a problem for me. This is really helpful, thanks alot!
Board Message There is your banked turn tutorial. If you want to make one from a flat start, just do step three, and angle the (underneath) wall upward. it looks like it does in figure 3. And then do that 1-2 times before you start your banked turn.
very informative dude...the vid was great my only concern is how you keep the angling consistent when doing uphill stuff...i mean i can imagine a way but you just seemed to have played it by ear.