Guardlock

Discussion in 'Map Discussion' started by THE CUJ0, Feb 19, 2016.

  1. THE CUJ0

    THE CUJ0 Legendary
    Senior Member

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    o CUJ0 o submitted a new map:

    Guardlock - This is a GUARDIAN (H3) and LOCKOUT (H2) Hybrid!

    Read more about this map...
     
  2. D4rkDeath

    D4rkDeath Legendary
    Forge Critic Senior Member

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    I'll be trying this out shortly. It looks great! I can't wait to try it, and what a clever idea! I hope it pays off after all the frustration.
     
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  3. D4rkDeath

    D4rkDeath Legendary
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    Just as I walked around this map... Oh my... I did not think it was possible to mix those two maps together well. It... It... It is beautiful. If you are fans of guardian and lockout, this map will give you the kind of joy you felt on Christmas morning as a child.
     
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  4. DME1982

    DME1982 Legendary

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    Now all you need is a Bruteshot and Hammer to complete the map!
     
  5. CaptainDireWolf

    CaptainDireWolf Forger of the Wild
    Staff Member Forge Critic Senior Member

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    Holy crap... This is astounding. Some of my favorite memories all combined into one map... This is damn good work CUJ0. I'm impressed. You've got my download. Hope 343 adds this to the actual arena games.
     
  6. THE CUJ0

    THE CUJ0 Legendary
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    Thank you to everyone who's checked out the map and rated it. It's very much appreciated.
     
  7. iParanormal

    iParanormal Member
    Forge Critic

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  8. D4rkDeath

    D4rkDeath Legendary
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    Not to discredit the reviews, but let's remember that both of these original maps were lacking aesthetically in the past. The background was their aesthetic. This map has MORE aesthetics than the originals. If you want to say that was back then, but the forge is so much better now... Well remember Zanzibar? Turf? Relic? I must say guardian and lockout both were heavily focused on gameplay. So the fact that you maxed the piece count, gave better aesthetics than the originals, gave it a theme, and were able to remix 2 maps in a way no one has ever done. Well done sir, my hat is off to you.
     
  9. Vorked

    Vorked Legendary
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    This map has some issues, after playing it in the iParaTV groups.

    Basically, the outside areas of the map have too many points of travel and cover to use, making the center points useless and far too dangerous to travel through.

    I'd suggest leveling the floor at the very very bottom, as it is very bumpy and jarring to run on.

    Main suggestion, though, is to add cover in the center for there to be a reason to use.
     
  10. THE CUJ0

    THE CUJ0 Legendary
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  11. Preacher001

    Preacher001 Forerunner
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    I like this concept. It's a bit of creative fun. My only issue is that the map feels a tad busy. There's just a few too many paths happening and it feels a messy because of it. I understand that it is partially because of this being a collage of 2 maps but I would probably chosen the less in more route.

    Though I commend what you've done, I wouldn't mind a separate attempt where you cut a couple of the pathways to give the map a cleaner feel. Use aesthetics from each map instead to still maintain that combination vibe.

    PS. You should probably post your GT in your OP until FH fixes it's link updating issue
     
  12. CTRAINGAMER

    CTRAINGAMER Legendary

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    I haven't even played on this map yet and I already love it. I just downloaded it and plan to check it out.
     

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