Guardian Framerate Help

Discussion in 'Halo and Forge Discussion' started by JoeDannyMan, May 8, 2017.

  1. JoeDannyMan

    JoeDannyMan Forerunner
    Senior Member

    Messages:
    95
    Likes Received:
    239
    I've updated the map and the framerate seems to be substantially better. I've slimmed the budget down to a little over 1300 objects and I'm still finding ways to optimize.

    I've also redesigned top mid aesthetically:
    [​IMG]
    [​IMG]
     
    #21 JoeDannyMan, May 16, 2017
    Last edited: May 16, 2017
    HeX Reapers, a Chunk and fame28 like this.
  2. fame28

    fame28 Forgotten Treasure
    Senior Member

    Messages:
    390
    Likes Received:
    478
    Don't forget to set the file to search visibility on of course. Can't tell you how many times that slips my mind. lol
     
    JoeDannyMan likes this.
  3. ExTerrestr1al

    ExTerrestr1al Promethean
    Senior Member

    Messages:
    2,387
    Likes Received:
    2,515
    hmm... something just occurred to me. What about those curvy stairs? Any of those pieces possible to remove? you may already be using invis blockers there to make it smooth, but if it gets bumpy when removing some stairs, that should alleviate if you are not already doing so.
     
    HeX Reapers likes this.
  4. JoeDannyMan

    JoeDannyMan Forerunner
    Senior Member

    Messages:
    95
    Likes Received:
    239
    Just posted a map update for Guardian. The framerate is now in a really good place. Thanks for all the help guys!
     
  5. NOKYARD

    NOKYARD GrifballHub
    Cartographer Forge Critic Senior Member

    Messages:
    858
    Likes Received:
    1,365
    Feedback: Frame rate is better but dips into the mid to low 50's. There are a few improper sight lines, and some areas where the geometry is not scaled correctly.

    Let me know when we can meet in Forge.
     

Share This Page