Gridlock Metro

Discussion in 'Reach Competitive Maps' started by rusty290, Nov 2, 2011.

  1. rusty290

    rusty290 Ancient
    Senior Member

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    For the first time ever, I present to you Gridlock Metro!!!! TA-DAAAA!!! Ok, this map is a little bit of Terminal, Turf, and Headlong from Halo 2, since it takes place in a city. But other than that, it's pretty original. It's based around vehicel combat on the ground level, and more close quarters near the top. When I started making this map, I thought tanks battleing through a city and through a highway was a really cool idea. But as time passed, I realized I wouldn't have enough $$$$ for tanks... So I formed it into a smalled map with twice the fun. I added the caves at the last minute addition.

    Weapons
    --Human--
    DMR------------------------x5
    Sniper Rifle------------------x2
    Shotgun--------------------x1
    Rocket Launcher------------x1
    Turret----------------------x1

    --Covenant--
    Plasma Repeater------------x2
    Neddle Rifle-----------------x3
    Plasma Grenade ------------x1

    Vehicles
    1 Warthog/Gauss
    1 Revenant

    Enjoy!!!

    The UNSC side.
    [​IMG]

    The city took a little damage from past Slayer games, hence the destruction.
    [​IMG]

    If you look closely you can see.... nothing important. lol
    [​IMG]

    The Covenant side.[​IMG]

    Rocket Launcher on the balcony.
    [​IMG]

    Shotgun in the caves.
    [​IMG]

    A view of the plaza. The left side leads to a Sniper Rifle and a ramp to ground level. The right leads to the UNSC Fort and ground level. The bottom leads to the balcony.
    [​IMG]

    A collapsed section of highway.
    [​IMG]

    An overview of the map; Covenant side on the left and UNSC side on the right.
    [​IMG]
     
    #1 rusty290, Nov 2, 2011
    Last edited: Nov 4, 2011
  2. Southern

    Southern Forerunner

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    Nice job, but the road on the left in the overview looks a bit... choppy. It looks like there could be z-fighting, may want to look at that. I like that destroyed parts though. Not dominating on the map, not overdone, all in all a good map. I'll give it a DL.
     

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