For the first time ever, I present to you Gridlock Metro!!!! TA-DAAAA!!! Ok, this map is a little bit of Terminal, Turf, and Headlong from Halo 2, since it takes place in a city. But other than that, it's pretty original. It's based around vehicel combat on the ground level, and more close quarters near the top. When I started making this map, I thought tanks battleing through a city and through a highway was a really cool idea. But as time passed, I realized I wouldn't have enough $$$$ for tanks... So I formed it into a smalled map with twice the fun. I added the caves at the last minute addition. Weapons --Human-- DMR------------------------x5 Sniper Rifle------------------x2 Shotgun--------------------x1 Rocket Launcher------------x1 Turret----------------------x1 --Covenant-- Plasma Repeater------------x2 Neddle Rifle-----------------x3 Plasma Grenade ------------x1 Vehicles 1 Warthog/Gauss 1 Revenant Enjoy!!! The UNSC side. The city took a little damage from past Slayer games, hence the destruction. If you look closely you can see.... nothing important. lol The Covenant side. Rocket Launcher on the balcony. Shotgun in the caves. A view of the plaza. The left side leads to a Sniper Rifle and a ramp to ground level. The right leads to the UNSC Fort and ground level. The bottom leads to the balcony. A collapsed section of highway. An overview of the map; Covenant side on the left and UNSC side on the right.
Nice job, but the road on the left in the overview looks a bit... choppy. It looks like there could be z-fighting, may want to look at that. I like that destroyed parts though. Not dominating on the map, not overdone, all in all a good map. I'll give it a DL.