Greenhouse

Discussion in 'Reach Competitive Maps' started by Bootsman, Oct 21, 2010.

  1. Bootsman

    Bootsman Forerunner

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    Greenhouse
    Life isn't all peaches and cream.

    I started building Greenhouse after seeing Vanilla. I loved the idea of having flora inside of structures without it dominating the map. At first I simply bordered an area to start building on. I tried out a few spots but since I wanted both water and flora, my options were limited. After I got the playspace set up, I began testing what looked best as a bridge between the land and the soon-to-be-built structure. I decoed the bridge up abit and begun construction on the structures themselves. It took days to figure out how to set up everything so the map would have multiple routes to each locaton, preventing the chace of camping a single entrance. I resulted in separating the 2nd floor with two ramps and a grav-lift. Soon after this I simply 'prettied' the map up and here we are.

    Overview:
    [​IMG]

    Frontal view of the structure:
    [​IMG]

    1st Level:
    [​IMG]

    Lift Room:
    [​IMG]

    Lift exit, 2nd level backside:
    [​IMG]

    2nd level corner:
    [​IMG]

    Rocket spawn under the bridge:
    [​IMG]

    Sniper spawn on the yard:
    [​IMG]
     
    #1 Bootsman, Oct 21, 2010
    Last edited: Oct 22, 2010

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