Grandma's House 2.0

Discussion in 'Halo and Forge Discussion' started by KiWi777, Jan 7, 2011.

  1. KiWi777

    KiWi777 Forerunner

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    At a New Years Eve Halo party, I sarcastically mentioned that "It's too bad we don't have Grandma's House for Reach." To wit, my friend replied: "You should make it!"

    So I did.​

    This is a remake/rebuild of a Halo 3 map called "Grandma's house." It contains:
    Flags: 2
    Players: 2-16
    Enemies: many
    Mayhem: lots

    If you've ever heard of Grandma's House, you either love it or hate it. If you haven't heard of it, try it -then love it or hate it.

    Map link here
    Gametype link here

    Here is the red flag/capture/spawn area. The blue side looks just like it.
    [​IMG]

    The only major additions made were Reach's new weapons, and LANDMINES
    [​IMG]

    In the end, what I'm wondering is:

    With big teams, does the spawning system work? I'm not too worried about delayed spawning, more with staying within the arena area or within grandma's house.

    While trying by myself, I noticed some of the "walls" of grandma's house don't want too move. Could there be some reason they aren't dynamic enough?
     

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