Ivan Diaz submitted a new map: GOLDEN BOY - A symmetric map in a floating chinese restaurant Read more about this map...
Loving the aesthetics, overall a great job from yours. I see you like urban environments. But from reading your descriptions, one thing I see wrong is destinating all the spawns to the first floor. Respawns should cover all levels and all areas so it doesn't become a fishing barrel. Also, arrange the strongholds to all the levels so players need to rotate throughout the map and doesn't become a static gameplay.
First of all, I love this. The aesthetics are super pleasing. Second of all, correct me if I’m wrong, does this map take inspiration from Sunken Dragon in Battlefield 4( )? Reminds me so much of it! Keep up that good work.
Yes my principal inspiration was that map, I come back to battlefield 4 just to explore the structure, other inspiration was the final level of sleeping dogs.
Very smart idea, only map I ever attempted from the Battlefield series is Noshahr Canals. Loved building the map, never thought of doing another one, this has me thinking now though!