The only map I know where these methods don't work is Sandtrap. It's so hard, I got out, and there's a death barrier. Even when you overload the map, there's still a death barrier there.
I have only glitched out of Foundry, Sandbox, Rat's Nest, High Ground, and Isolation so far ,but this guide is right and new forgers(or just plain bad one's. no offense!=P) should really use this guide. Nice job buddy.
another way is to delete all spawners and hold a spawner outside the map then save quit and go into customs u should see a weird picture and die instantly do this 1ce or twice and watch the film in theator u cannot forge but u can see the outside of the map an map the map (HUH)
The Duck Hunt 0 (Ignore the 0) map has an area where you teleport out the map and go down a path of teleporters. Also I've been making a map where again you teleport out and go down four grav lifts (keeping away from the pipes) that lead you to a cannon man that sends you to another teleporter. But I can't get underneath Foundry - I've tried spawning a box on top of me and getting a friend to pick up a turrent im on and turn it so any help with this would be thanked :happy:. As long as you stay away from the pipes and dont wonder to far then it is.
thanks for the guide, i knew everything other than the tele-tapping, but helpfull none-theless. somthing ive been trying to find out is whether there is a forgeable area outside of Orbital. i know there is a place, but i just cant find it. help?
Ive used teleporters to help me get stuff outside of the maps but 50% of the time it doesnt work so u have to keep trying
I've actually used the Spawn point Glitching to get on the wireframe on Foundry before even knowing you posted this. Thanks. Very helpful.