Good job man. The map looks great and I really like the direction you took this, I might have to make my own "Geometric V2" (with a different name of course) that's more similar to the original.
This looks great. Since I tried a distortion map in H3 I've wanted to build my own. I'm working on a maze/puzzle map that's a cube tilted 45 degrees. I gotta see how this thing plays. Hey, did you ever get lost while making this? Cuz I definitely have had my "Where the *&^# am I?" moments while trying to build on a tilt.
Hey guy's, I wanted to say thanks for all the awesome comment's and reviews. I put a lot of effort and thought into it, so I am really glad you like it. P.S. Wow, the creator of distortion on H3, posted on my map!!! Added after 8 minutes: Good question. I have been playing and making distortion style maps since H3, so I understand how it work's really well, after a while you just naturally get use to it. So the answer to your question would be no. Added after 13 Hours 3 minutes: Hey thanks man, I didn't even realize it. Also if your referring to the glass ramp going to sniper then yeah, their definitely a pain ha ha. When you have a 45 degree angle and want to tilt it as a side way's ramp, you can't walk up it unless it's less than 45 degrees, if you know what I mean? I'm debating whether or not I should make another version without using fixed or phased on my weapons and lose all my downloads, or if I should just leave it?