Gametypes

Discussion in 'Halo and Forge Discussion' started by Gravedigger5454, Apr 23, 2008.

  1. Beettaaa

    Beettaaa Ancient
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    U c4n s3t maximum mnt 0f kilz?????/////

    OMFG
     
  2. a dumb cat

    a dumb cat Ancient
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    I would say 80% of Forge is obvious if you just tinker with it and mess around. I made my first map with zero help from FH (I didn't even know about the site). I discovered a lot of techniques and tricks just by "using" the tools that Bungie gave me.

    A lot of impatient people won't do what I did and immediately come here and ask some of the most retarded questions. Sad, but true

    It is our job to guide those lost souls here and hopefully they will understand... in time.

    --dc
     
  3. Novak

    Novak Ancient
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    Nice, I can see how this could help someone who was new to Halo and wasn't sure what everything was. I didn't know wtf Juggernaut was until about a month ago when I played Ninjanaut for the first time
     
    #23 Novak, Apr 25, 2008
    Last edited by a moderator: Apr 27, 2008
  4. rafi 117

    rafi 117 Ancient
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    GAH! typo in Oddball! (dropped a must)
    Also, I totally disagree with the zombies thing. The whole point of old-school zombies (*cough* H2x/H2v) was one repeat ONE zombies start and try to infect all of the humans (up to 15). This was how the gametype got its name. Zombies was not kill-the-juggernaut style play. Infection is. This is a fail.

    While I'm on the subject (and mid-rant), wtf is with the infection* variants? Zombies** was no shields, humans had weapon (usually pistol or BR) and zombies had sword. Infection is rarely like this. That is also a fail.


    Infection should work like this:
    Zombies:
    Sword, no weapon pick-up, no shields, no FF, ALL OTHER ATTRIBUTES NORMAL
    Humans:
    BR and/or Pistol and/or AR, no FF, no shields, grenades (not regenerating), weapon pick-up, ALL OTHER ATTRIBUTES NORMAL
    human weapons on map, preferably forged so there are small rooms for the humans to camp in.


    *Infection - H3
    **Zombies - H2x/H2v
    and yes, as demonstrated above, there is a difference
     
  5. nealsaviking

    nealsaviking Ancient
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    If anybody found this helpful, wow...... Haha
     
  6. HumBoys

    HumBoys Ancient
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    omg. Im so informed right now. You have no idea!
     
  7. Beettaaa

    Beettaaa Ancient
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    H2 zombies was the most fun thing evar. But got really annoying when people without mics would join and would start using weapons as zombies.

    I think zombies should be 1-3 hit kills.
     
  8. Mista Skittles

    Mista Skittles Ancient
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    OHHHHH, so thaaats what slayer is. I joke, nice job it looks nice.
     
  9. BTA08

    BTA08 Ancient
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    need help

    i need help make in a map i wanna make a place 4 me and my crew to chill:)
     
  10. chavet

    chavet Ancient
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    you should know that much
     
  11. M.Jelleh

    M.Jelleh Ancient
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    Question

    I'm having this gametype problem. I just made this map today and I am trying to set it up for 1 Flag. It is on Foundry. I want to put the flag to capture in one of the side rooms. So anyway, I started a new forge game, went into monitor mode, deleted the old flag spawn and capture points, put the capture and spawn points where I want to, save, quit, go to custom games, start 1 Flag Ctf on it, and it tells me to capture one of the flags I deleted. What did I do wrong?
     
  12. RankingCheater

    RankingCheater Ancient
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    New GameType

    I'm looking for someone who is REALLY good in forge to help me create a new game type. Well, something like that. :)
     
  13. Fallenrat

    Fallenrat Ancient
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    you need at least 2 flags on map at all times so just interlock two together as clean as possible thats what I do
     
  14. Spitfire288

    Spitfire288 Ancient
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    very helpful, but how do we know if a game in symetrical or asymetrical?
     
  15. xZHx MrBloink

    xZHx MrBloink Ancient
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    to be honest, i am a noob to these forums and i found this rather useless(no offense).
     
  16. chavet

    chavet Ancient
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    This helps A lot to new members. I got a lot of help from this to.
     
  17. AgileDan92

    AgileDan92 Ancient
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    I'm a newer member and would like to thank you for this.
     
  18. ikon111

    ikon111 Ancient
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    thanks u for the tips. i am of course a noob but im tryin to fix myself by reading all these forging 101 forums and this helped the most.
     
  19. Julenissen666

    Julenissen666 Ancient
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  20. supertoaster

    supertoaster Ancient
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    well, this isn't what i thought it was gonna be but still, could help people out there... i guess... maybe...
     

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