Gametype Glitches? Specifically Juggernaut

Discussion in 'Halo and Forge Discussion' started by North Kozar, Oct 5, 2010.

  1. North Kozar

    North Kozar Forerunner

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    So, for starters, I've been in the process of recreating a fun game I made in Halo 3. Well, I finished the map and now the problem is the gametype...

    In Halo 3, it was Juggernaut and created so you could only kill with splatters or assassinations (players did no damage). Well in Reach, when players are set to 0% damage, you can't even splatter. Ok, that's a bit annoying, but can be worked around.

    However... The Juggernaut gametype settings seem to be glitched: you can edit the Juggernauts stats (shield, health, damage, weapons, etc.) but in game, it's almost like it doesn't apply. The gametype should have all players spawning with Conc. Rifles and Gravity hammers (as it was in H3 version). Well, the Juggernaut drops the Conc. Rifle on spawn and he CANNOT pick it up, it will automatically drop it again. Also, he has an overshield that decays (which is not what I put in the settings). The only thing that took was him doing no damage it seemed. And another thing, the non Juggernauts do not spawn with Gravity Hammers and it appears as if they cannot use them.

    So, to get to my point... Yes, it's annoying because I can't recreate the gametype like it was in Halo 3, and the Juggernaut thing seems glitched... But does anyone have any suggestions as to other methods for my gametype to work? Or maybe I am doing something completely wrong and the settings will work, I'm not sure.

    B.net Thread (might provide different information, not sure): Bungie.net : Halo: Reach Forum : Broken Customization For Customs

    Specifications: The Juggernaut and Non Juggernauts all fight over a vehicle (ghost) in order to try and splatter the Juggernaut to become the Juggernaut to get points. In Halo 3, they had Brute Shots, Gravity Hammers, Regen Grenades, and did no damage. (Link to Gametype in Halo 3, if anyone wants to look at it: Bungie.net : Halo 3 File Details

    My thought was KoTH on the Ghost... So if anyone can think of some other way to create a gametype where it's splatters only (if even possible) and a fight over the ghost. And also, has anyone else had problems with the gametypes at all?
    Thanks and Good Day!
     
  2. WWWilliam

    WWWilliam Forerunner

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    I thought there was something sus about gametypes, There is a option for "Turrets on Map Yes/No" and no matter what the turrets are always on the map even if you choose No. :S weird.
     
  3. jameslieb1

    jameslieb1 Ancient
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    Yes, the Juggernaut settings are indeed glitched. Hopefully Bungie will fix it in an update, and fast.
     

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